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M1 Mac Compile Error #8

@PhantomCloak

Description

@PhantomCloak

I got multiple errors while trying to build PhysX from xcode for PxVecQuat, GuAABBTreeUpdateMap, GuAABBTreeNode files, while not completely sure these errors might caused from some issue on build pipeline

Logs

GuAABBTreeUpdateMap.cpp:34:17 Reference to 'Gu' is ambiguous
GuAABBTreeUpdateMap.cpp:92:6 Use of undeclared identifier 'AABBTreeUpdateMap'; did you mean 'Gu::AABBTreeUpdateMap'?
GuAABBTreeUpdateMap.cpp:129:3 No member named 'PxGetAssertHandler' in namespace 'physx::physx'; did you mean simply 'PxGetAssertHandler'?
GuAABBTreeNode.h:64:12 No member named 'PxGetAssertHandler' in namespace 'physx::physx'; did you mean simply 'PxGetAssertHandler'?
PxVecQuat.h:311:9 Use of bitwise '&' with boolean operands
PxUtilities.h:60:2 No member named 'PxGetAssertHandler' in namespace 'physx::physx'; did you mean simply 'PxGetAssertHandler'?

Library and Version

Version: PhysX v5.1.2
Commit: 60e7d82 (current head at release/104.1)

Operating System

MacOS Sonoma: 14.0
M1 Macbook Air

Steps to Trigger Behavior

  1. run ./generate_project.sh
  2. pick mac-arm64
  3. open xcode project at compiler/mac-arm64
  4. build solution

What I tried

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