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A-AssetsLoad files from disk to use for things like images, models, and soundsLoad files from disk to use for things like images, models, and soundsC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!
Description
Example from this PR: https://github.com/bevyengine/bevy/pull/11109/files:
let image = asset_server.load("textures/house_tree_river.png");
let image_repeat = asset_server.load_with_settings(
"textures/house_tree_river_copy.png",
...
);
if we use the same file name, second image will ignore the settings (ImageAddressMode
to be specific). Here we are using a workaround: providing a different file name.
msvbg, NotAFile, alice-i-cecile, rafalh, hammypants and 3 more
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Labels
A-AssetsLoad files from disk to use for things like images, models, and soundsLoad files from disk to use for things like images, models, and soundsC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!