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Pull requests: bevyengine/bevy

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Pull requests list

Migrate anisotropy to feathers A-UI Graphical user interfaces, styles, layouts, and widgets D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Blocked This cannot move forward until something else changes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25494 opened Aug 20, 2026 by tevans-3 Member Loading…
fix rust 1.98.0 clippy failures C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy P-Critical This must be fixed immediately or contributors or users will be severely impacted S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25493 opened Aug 20, 2026 by stuartparmenter Contributor Loading…
replace drain and collect with mem::take in bevy_reflect A-Reflection Runtime information about types D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25492 opened Aug 20, 2026 by ickshonpe Contributor Loading…
Make ButtonInput<Key> more robust to ghost inputs & invalid states. A-Input Player input via keyboard, mouse, gamepad, and more A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#25490 opened Aug 20, 2026 by CyberspaceDreamn Contributor Loading…
2
5
Refactor animation timers inside pan_orbit_camera A-Camera User-facing camera APIs and controllers. C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25489 opened Aug 20, 2026 by taishi-sama Contributor Loading…
Fix missing Ok() in template(|ctx|{}) docs A-Scenes Composing and serializing ECS objects C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25487 opened Aug 20, 2026 by laundmo Member Loading…
Feathers color plane shader imports fix C-Bug An unexpected or incorrect behavior D-Shaders This code uses GPU shader languages D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25486 opened Aug 20, 2026 by ickshonpe Contributor Loading…
feather_gallery crash fix A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior C-Examples An addition or correction to our examples D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25485 opened Aug 20, 2026 by ickshonpe Contributor Loading…
Font loading regression tests A-Text Rendering and layout for characters C-Testing A change that impacts how we test Bevy or how users test their apps D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25482 opened Aug 20, 2026 by ickshonpe Contributor Loading…
Resolve one compositing space per camera stack A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25481 opened Aug 20, 2026 by stuartparmenter Contributor Loading…
Move Tonemapping and DebandDither to bevy_render::view A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25480 opened Aug 20, 2026 by stuartparmenter Contributor Loading…
Count sorted camera indices per render target A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25479 opened Aug 20, 2026 by stuartparmenter Contributor Loading…
Add a CI screenshot run for the tonemapping example A-Rendering Drawing game state to the screen C-Testing A change that impacts how we test Bevy or how users test their apps D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#25478 opened Aug 20, 2026 by stuartparmenter Contributor Loading…
text input: retry the font family resolve when the font asset lands A-Assets Load files from disk to use for things like images, models, and sounds A-Text Rendering and layout for characters C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25474 opened Aug 19, 2026 by Cyannide Contributor Loading… 0.19.2
Add source color primaries metadata to image assets A-Color Color spaces and color math A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#25472 opened Aug 19, 2026 by stuartparmenter Contributor Loading…
Stop rendering escaped ANSI sequences in wesl errors A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Shaders This code uses GPU shader languages D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#25464 opened Aug 19, 2026 by dylansechet Contributor Loading… 0.20
wgslfmt next-formatter snapshot A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Contentious There are nontrivial implications that should be thought through
#25459 opened Aug 19, 2026 by BenjaminBrienen Contributor Draft
Simplified FeathersColorSlider using grid layout A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior C-Code-Quality A section of code that is hard to understand or change S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25456 opened Aug 18, 2026 by ickshonpe Contributor Loading…
flex-wrap layout for feathers_gallery A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25449 opened Aug 18, 2026 by ickshonpe Contributor Loading…
Color input and color swatch grid A-Editor Graphical tools to make Bevy games A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25446 opened Aug 18, 2026 by viridia Contributor Loading…
Stable UiStack A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25441 opened Aug 17, 2026 by ickshonpe Contributor Loading… 0.19.2
Fix shader compile errors in custom_stencil.wesl and specialized_mesh_pipeline.wesl A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25439 opened Aug 17, 2026 by beicause Member Loading… 0.20
Migrate 3d_shapes to feathers C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25436 opened Aug 17, 2026 by tevans-3 Member Loading…
Replace Sprite with SpriteMesh A-Rendering Drawing game state to the screen M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#25432 opened Aug 16, 2026 by IceSentry Contributor Loading…
Migrate bloom_2d to use Feathers. A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Blocked This cannot move forward until something else changes
#25431 opened Aug 16, 2026 by Tatsuya0330 Contributor Loading…
ProTip! Adding no:label will show everything without a label.