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Pull requests: bevyengine/bevy
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Migrate Graphical user interfaces, styles, layouts, and widgets
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Blocked
This cannot move forward until something else changes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
anisotropy to feathers
A-UI
#25494
opened Aug 20, 2026 by
tevans-3
Member
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fix rust 1.98.0 clippy failures
C-Code-Quality
A section of code that is hard to understand or change
D-Trivial
Nice and easy! A great choice to get started with Bevy
P-Critical
This must be fixed immediately or contributors or users will be severely impacted
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25493
opened Aug 20, 2026 by
stuartparmenter
Contributor
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replace drain and collect with Runtime information about types
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
mem::take in bevy_reflect
A-Reflection
#25492
opened Aug 20, 2026 by
ickshonpe
Contributor
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Make Player input via keyboard, mouse, gamepad, and more
A-Windowing
Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
ButtonInput<Key> more robust to ghost inputs & invalid states.
A-Input
#25490
opened Aug 20, 2026 by
CyberspaceDreamn
Contributor
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Refactor animation timers inside pan_orbit_camera
A-Camera
User-facing camera APIs and controllers.
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25489
opened Aug 20, 2026 by
taishi-sama
Contributor
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Fix missing Ok() in template(|ctx|{}) docs
A-Scenes
Composing and serializing ECS objects
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25487
opened Aug 20, 2026 by
laundmo
Member
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Feathers color plane shader imports fix
C-Bug
An unexpected or incorrect behavior
D-Shaders
This code uses GPU shader languages
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25486
opened Aug 20, 2026 by
ickshonpe
Contributor
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feather_gallery crash fix
A-UI
#25485
opened Aug 20, 2026 by
ickshonpe
Contributor
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Font loading regression tests
A-Text
Rendering and layout for characters
C-Testing
A change that impacts how we test Bevy or how users test their apps
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25482
opened Aug 20, 2026 by
ickshonpe
Contributor
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Resolve one compositing space per camera stack
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25481
opened Aug 20, 2026 by
stuartparmenter
Contributor
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Move Tonemapping and DebandDither to bevy_render::view
A-Rendering
Drawing game state to the screen
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25480
opened Aug 20, 2026 by
stuartparmenter
Contributor
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Count sorted camera indices per render target
A-Rendering
Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25479
opened Aug 20, 2026 by
stuartparmenter
Contributor
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Add a CI screenshot run for the tonemapping example
A-Rendering
Drawing game state to the screen
C-Testing
A change that impacts how we test Bevy or how users test their apps
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#25478
opened Aug 20, 2026 by
stuartparmenter
Contributor
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text input: retry the font family resolve when the font asset lands
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Text
Rendering and layout for characters
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Add source color primaries metadata to image assets
A-Color
Color spaces and color math
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#25472
opened Aug 19, 2026 by
stuartparmenter
Contributor
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Stop rendering escaped ANSI sequences in wesl errors
A-Rendering
Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Shaders
This code uses GPU shader languages
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Uncontroversial
This work is generally agreed upon
wgslfmt next-formatter snapshot
A-Rendering
Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Contentious
There are nontrivial implications that should be thought through
#25459
opened Aug 19, 2026 by
BenjaminBrienen
Contributor
•
Draft
Simplified Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
C-Code-Quality
A section of code that is hard to understand or change
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
FeathersColorSlider using grid layout
A-UI
#25456
opened Aug 18, 2026 by
ickshonpe
Contributor
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flex-wrap layout for Graphical user interfaces, styles, layouts, and widgets
C-Examples
An addition or correction to our examples
C-Refinement
Improves output quality, without fixing a clear bug or adding new functionality.
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
feathers_gallery
A-UI
#25449
opened Aug 18, 2026 by
ickshonpe
Contributor
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Color input and color swatch grid
A-Editor
Graphical tools to make Bevy games
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25446
opened Aug 18, 2026 by
viridia
Contributor
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Stable Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
UiStack
A-UI
Fix shader compile errors in Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
custom_stencil.wesl and specialized_mesh_pipeline.wesl
A-Rendering
Migrate An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
3d_shapes to feathers
C-Examples
#25436
opened Aug 17, 2026 by
tevans-3
Member
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Replace Sprite with SpriteMesh
A-Rendering
Drawing game state to the screen
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
M-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Contentious
There are nontrivial implications that should be thought through
#25432
opened Aug 16, 2026 by
IceSentry
Contributor
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Migrate Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Blocked
This cannot move forward until something else changes
bloom_2d to use Feathers.
A-Rendering
#25431
opened Aug 16, 2026 by
Tatsuya0330
Contributor
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