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LVCPU (Velocity v0.6.1.2): Full rewrite of the render pipeline (if possible with JNI). #6

@RSC-Games

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@RSC-Games

LVCPU is not fast and since it relies on the Java JIT and AWT it isn't as fast as an optimized version utilizing SSSE3 or AVX would be. Additionally rewriting this renderer would allow for a far easier implementation of rotation and scaling (like using an interpolator system like OpenGL)

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VXRAApplicable to VXRAenhancementNew feature or request

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