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[Vanilla Enhancement] Customize squid grapple animation #1791

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NetsuNegi
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@NetsuNegi NetsuNegi commented Jul 30, 2025

  • Squid grapple anim is hardcoded to use SQDG in vanilla, Now you can choose it.

In rulesmd.ini:

[SOMEWARHEAD]                     ; WarheadType
Parasite.GrappleAnim=               ; animation

[AudioVisual]
Parasite.GrappleAnim=               ; animation

@NetsuNegi NetsuNegi added Needs testing ⚙️T1 T1 maintainer review is sufficient ❓Unhardcoding / Customization Make something more tweakable labels Jul 30, 2025
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@Starkku
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Starkku commented Jul 30, 2025

Grapple, not gripple.

@NetsuNegi
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Grapple, not gripple.

got it

@NetsuNegi NetsuNegi changed the title [Vanilla Enhancement] Customize squid gripple animation [Vanilla Enhancement] Customize squid grapple animation Jul 30, 2025
@Coronia Coronia force-pushed the origin/branch/gripple_anim branch from ff7617f to 09deb98 Compare August 9, 2025 06:36
@Coronia Coronia merged commit c528a1a into Phobos-developers:develop Aug 9, 2025
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@NetsuNegi NetsuNegi deleted the origin/branch/gripple_anim branch August 9, 2025 07:30
DeathFishAtEase added a commit to DeathFishAtEase/Phobos that referenced this pull request Aug 9, 2025
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3 participants