Calling the stopViedo() method causes a memory leak. I only used events on the UI button ```swift class ViewController: UIViewController { private var ytPlayer: YTPlayerView private let stop = UIButton() init(ytPlayer: YTPlayerView = YTPlayerView()) { self.ytPlayer = ytPlayer super.init(nibName: nil, bundle: nil) self.ytPlayer.load( withVideoId: "VideoID", playerVars: [ "autoplay": 0, "playsinline" : 1, "cc_load_policy" : 1, "loop" : 1, "playlist" : "VideoID", "fs": 0]) stop.addTarget(self, action: #selector(test), for: .touchUpInside) } @objc func test() { ytPlayer.stopVideo() } } ``` How do you solve this issue? <img width="1498" alt="스크린샷 2024-02-01 오전 10 26 18" src="https://github.com/youtube/youtube-ios-player-helper/assets/54075367/4b9d12ae-30fd-47b9-85b3-659ee2bb52a3"> - My environment - xcode version 15.0.1 and 15.2 - youtube-ios-player-helper version 1.0.4
Calling the stopViedo() method causes a memory leak.
I only used events on the UI button
How do you solve this issue?