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supermax edited this page Jun 29, 2017 · 1 revision

I made this library for cross-platform games with many useful base classes, managers and etc. This library contains light framework that allows building games with MVVM approach, Pub\Sub event system (with weak reference), IoC (inversion of control), DI (dependency injection), aspect oriented programming, useful editor widgets with component driven programming for unity editor. Also, network infrastructure, JSON custom serializer, encryption, compression tools and etc.

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