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[TextBlock] - Runing game causes segmentation fault when Graphics Api is OpenGL  #2189

@Jklawreszuk

Description

@Jklawreszuk

Release Type: Official Release

Version: Latest

Platform(s): Linux/Windows, OpenGL

Describe the bug

After launching, the game crashes, causing a segmentation error after exactly n seconds

To Reproduce
Steps to reproduce the behavior:

  1. Create JumpyJet demo
  2. Target Linux platform
  3. Build / Publish the game on Windows
  4. Run executable on Linux after meeting requirements or Windows
  5. Application should crash after few seconds

Expected behavior
The application should work without any problems

My observations

Every application that had TextBlock objects caused this problem. When I removed all occurrences of it (for example, in JumpyJet) the problem did not appear

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