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feat: add number/float64/base/assert/is-almost-equal-value
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a1c714d
feat: temp commit
anandkaranubc bc66be0
Merge branch 'develop' into feat/is-almost-equal-f64
anandkaranubc bd517b1
feat: add `number/float64/base/assert/is-almost-equal-value`
anandkaranubc 3025363
Merge branch 'develop' into feat/is-almost-equal-f64
anandkaranubc 8c708f6
chore: remove garbage files
anandkaranubc e6f705b
chore: remove gypfile field
anandkaranubc d5b3cc9
docs: fix description
kgryte 82b18dc
docs: fix signature
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134 changes: 134 additions & 0 deletions
134
...node_modules/@stdlib/number/float64/base/assert/is-almost-equal-value/README.md
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<!-- | ||
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@license Apache-2.0 | ||
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Copyright (c) 2025 The Stdlib Authors. | ||
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Licensed under the Apache License, Version 2.0 (the "License"); | ||
you may not use this file except in compliance with the License. | ||
You may obtain a copy of the License at | ||
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http://www.apache.org/licenses/LICENSE-2.0 | ||
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Unless required by applicable law or agreed to in writing, software | ||
distributed under the License is distributed on an "AS IS" BASIS, | ||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
See the License for the specific language governing permissions and | ||
limitations under the License. | ||
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--> | ||
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# isAlmostEqualValue | ||
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> Test if two double-precision floating-point numbers are approximately equal within a specified number of ULPs (units in the last place). | ||
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<section class="usage"> | ||
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## Usage | ||
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```javascript | ||
var isAlmostEqualValue = require( '@stdlib/number/float64/base/assert/is-almost-equal-value' ); | ||
``` | ||
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#### isAlmostEqualValue( a, b ) | ||
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Tests if two double-precision floating-point numbers are approximately equal within a specified number of ULPs (units in the last place). | ||
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```javascript | ||
var EPS = require( '@stdlib/constants/float64/eps' ); | ||
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var bool = isAlmostEqualValue( 1.0, 1.0+EPS, 1 ); | ||
// returns true | ||
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bool = isAlmostEqualValue( 1.0, 1.0+EPS, 0 ); | ||
// returns false | ||
``` | ||
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The function returns `false` if either input value is `NaN`. | ||
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```javascript | ||
var bool = isAlmostEqualValue( NaN, 1.0, 1 ); | ||
// returns false | ||
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bool = isAlmostEqualValue( 1.0, NaN, 1 ); | ||
// returns false | ||
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bool = isAlmostEqualValue( NaN, NaN, 1 ); | ||
// returns false | ||
``` | ||
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The function does not distinguish between `-0` and `+0`, treating them as equal. | ||
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```javascript | ||
var bool = isAlmostEqualValue( 0.0, -0.0, 0 ); | ||
// returns true | ||
``` | ||
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</section> | ||
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<!-- /.usage --> | ||
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<section class="notes"> | ||
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</section> | ||
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<!-- /.notes --> | ||
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<section class="examples"> | ||
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## Examples | ||
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<!-- eslint no-undef: "error" --> | ||
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```javascript | ||
var EPS = require( '@stdlib/constants/float64/eps' ); | ||
var isAlmostEqualValue = require( '@stdlib/number/float64/base/assert/is-almost-equal-value' ); | ||
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var bool = isAlmostEqualValue( 1.0, 1.0+EPS, 1 ); | ||
console.log( bool ); | ||
// => true | ||
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bool = isAlmostEqualValue( 1.0+EPS, 1.0, 1 ); | ||
console.log( bool ); | ||
// => true | ||
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bool = isAlmostEqualValue( 1.0, 1.0+EPS+EPS, 1 ); | ||
console.log( bool ); | ||
// => false | ||
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bool = isAlmostEqualValue( 1.0, 1.0+EPS, 0 ); | ||
console.log( bool ); | ||
// => false | ||
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bool = isAlmostEqualValue( -0.0, 0.0, 0 ); | ||
console.log( bool ); | ||
// => true | ||
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bool = isAlmostEqualValue( 1.0, NaN, 1 ); | ||
console.log( bool ); | ||
// => false | ||
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bool = isAlmostEqualValue( NaN, NaN, 1 ); | ||
console.log( bool ); | ||
// => false | ||
``` | ||
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</section> | ||
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<!-- /.examples --> | ||
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<!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. --> | ||
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<section class="related"> | ||
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</section> | ||
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<!-- /.related --> | ||
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<!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. --> | ||
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<section class="links"> | ||
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</section> | ||
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<!-- /.links --> |
60 changes: 60 additions & 0 deletions
60
...e_modules/@stdlib/number/float64/base/assert/is-almost-equal-value/benchmark/benchmark.js
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/** | ||
* @license Apache-2.0 | ||
* | ||
* Copyright (c) 2025 The Stdlib Authors. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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'use strict'; | ||
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// MODULES // | ||
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var bench = require( '@stdlib/bench' ); | ||
var isBoolean = require( '@stdlib/assert/is-boolean' ).isPrimitive; | ||
var pkg = require( './../package.json' ).name; | ||
var isAlmostEqualValue = require( './../lib' ); | ||
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// MAIN // | ||
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bench( pkg, function benchmark( b ) { | ||
var values; | ||
var bool; | ||
var v; | ||
var i; | ||
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values = [ | ||
5.0, | ||
3.14, | ||
NaN, | ||
-0.0, | ||
0.0, | ||
-1.0 | ||
]; | ||
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b.tic(); | ||
for ( i = 0; i < b.iterations; i++ ) { | ||
v = values[ i%values.length ]; | ||
bool = isAlmostEqualValue( v, v, 1 ); | ||
if ( typeof bool !== 'boolean' ) { | ||
b.fail( 'should return a boolean' ); | ||
} | ||
} | ||
b.toc(); | ||
if ( !isBoolean( bool ) ) { | ||
b.fail( 'should return a boolean' ); | ||
} | ||
b.pass( 'benchmark finished' ); | ||
b.end(); | ||
}); |
45 changes: 45 additions & 0 deletions
45
lib/node_modules/@stdlib/number/float64/base/assert/is-almost-equal-value/docs/repl.txt
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{{alias}}( a, b, maxULP ) | ||
Tests if two double-precision floating-point numbers are approximately equal | ||
within a specified number of ULPs (units in the last place). | ||
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The function returns `false` if either input value is `NaN`. | ||
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The function does not distinguish between `-0` and `+0`, treating them as | ||
equal. | ||
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Parameters | ||
---------- | ||
a: number | ||
First input value. | ||
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b: number | ||
Second input value. | ||
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maxULP: number | ||
Maximum allowed ULP difference. | ||
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Returns | ||
------- | ||
bool: boolean | ||
Boolean indicating whether two double-precision floating-point numbers | ||
are approximately equal within a specified number of ULPs. | ||
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Examples | ||
-------- | ||
> var bool = {{alias}}( 1, 1+{{alias:@stdlib/constants/float64/eps}}, 1 ) | ||
true | ||
> bool = {{alias}}( 1+{{alias:@stdlib/constants/float64/eps}}, 1, 1 ) | ||
true | ||
> bool = {{alias}}( 1, 1+{{alias:@stdlib/constants/float64/eps}}*2, 1 ) | ||
false | ||
> bool = {{alias}}( 0.0, -0.0, 0 ) | ||
true | ||
> bool = {{alias}}( NaN, 1.0, 1 ) | ||
false | ||
> bool = {{alias}}( NaN, NaN, 0 ) | ||
false | ||
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See Also | ||
-------- | ||
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63 changes: 63 additions & 0 deletions
63
...de_modules/@stdlib/number/float64/base/assert/is-almost-equal-value/docs/types/index.d.ts
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/* | ||
* @license Apache-2.0 | ||
* | ||
* Copyright (c) 2025 The Stdlib Authors. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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// TypeScript Version: 4.1 | ||
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/** | ||
* Tests if two double-precision floating-point numbers are approximately equal within a specified number of ULPs (units in the last place). | ||
* | ||
* ## Notes | ||
* | ||
* - The function returns `false` if either input value is `NaN`. | ||
* - The function does not distinguish between `-0` and `+0`, treating them as equal. | ||
* | ||
* @param a - first input value | ||
* @param b - second input value | ||
* @param maxULP - maximum allowed ULP difference | ||
* @returns boolean indicating whether two double-precision floating-point numbers are approximately equal within a specified number of ULPs | ||
* | ||
* @example | ||
* var EPS = require( '@stdlib/constants/float64/eps' ); | ||
* | ||
* var bool = isAlmostEqualValue( 1.0, 1.0+EPS, 1 ); | ||
* // returns true | ||
* | ||
* var bool = isAlmostEqualValue( 1.0+EPS, 1.0, 1 ); | ||
* // returns true | ||
* | ||
* bool = isAlmostEqualValue( 1.0, 1.0+EPS+EPS, 1 ); | ||
* // returns false | ||
* | ||
* bool = isAlmostEqualValue( 1.0, 1.0+EPS, 0 ); | ||
* // returns false | ||
* | ||
* bool = isAlmostEqualValue( 0.0, -0.0, 0 ); | ||
* // returns true | ||
* | ||
* bool = isAlmostEqualValue( 1.0, NaN, 1 ); | ||
* // returns false | ||
* | ||
* bool = isAlmostEqualValue( NaN, NaN, 1 ); | ||
* // returns false | ||
*/ | ||
declare function isAlmostEqualValue( a: number, b: number, maxULP: number ): boolean; | ||
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// EXPORTS // | ||
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export = isAlmostEqualValue; |
71 changes: 71 additions & 0 deletions
71
lib/node_modules/@stdlib/number/float64/base/assert/is-almost-equal-value/docs/types/test.ts
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/* | ||
* @license Apache-2.0 | ||
* | ||
* Copyright (c) 2025 The Stdlib Authors. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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import isAlmostEqualValue = require( './index' ); | ||
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// TESTS // | ||
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// The function returns a boolean... | ||
{ | ||
isAlmostEqualValue( 3.14, 3.14, 1 ); // $ExpectType boolean | ||
} | ||
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// The compiler throws an error if the function is not provided a first argument which is a number... | ||
{ | ||
isAlmostEqualValue( '5', 3.14, 1 ); // $ExpectError | ||
isAlmostEqualValue( true, 3.14, 1 ); // $ExpectError | ||
isAlmostEqualValue( false, 3.14, 1 ); // $ExpectError | ||
isAlmostEqualValue( null, 3.14, 1 ); // $ExpectError | ||
isAlmostEqualValue( void 0, 3.14, 1 ); // $ExpectError | ||
isAlmostEqualValue( [], 3.14, 1 ); // $ExpectError | ||
isAlmostEqualValue( {}, 3.14, 1 ); // $ExpectError | ||
isAlmostEqualValue( ( x: number ): number => x, 3.14, 1 ); // $ExpectError | ||
} | ||
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// The compiler throws an error if the function is not provided a second argument which is a number... | ||
{ | ||
isAlmostEqualValue( 3.14, '5', 1 ); // $ExpectError | ||
isAlmostEqualValue( 3.14, true, 1 ); // $ExpectError | ||
isAlmostEqualValue( 3.14, false, 1 ); // $ExpectError | ||
isAlmostEqualValue( 3.14, null, 1 ); // $ExpectError | ||
isAlmostEqualValue( 3.14, void 0, 1 ); // $ExpectError | ||
isAlmostEqualValue( 3.14, [], 1 ); // $ExpectError | ||
isAlmostEqualValue( 3.14, {}, 1 ); // $ExpectError | ||
isAlmostEqualValue( 3.14, ( x: number ): number => x, 1 ); // $ExpectError | ||
} | ||
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// The compiler throws an error if the function is not provided a third argument which is a number... | ||
{ | ||
isAlmostEqualValue( 3.14, 3.14, '5' ); // $ExpectError | ||
isAlmostEqualValue( 3.14, 3.14, true ); // $ExpectError | ||
isAlmostEqualValue( 3.14, 3.14, false ); // $ExpectError | ||
isAlmostEqualValue( 3.14, 3.14, null ); // $ExpectError | ||
isAlmostEqualValue( 3.14, 3.14, void 0 ); // $ExpectError | ||
isAlmostEqualValue( 3.14, 3.14, [] ); // $ExpectError | ||
isAlmostEqualValue( 3.14, 3.14, {} ); // $ExpectError | ||
isAlmostEqualValue( 3.14, 3.14, ( x: number ): number => x ); // $ExpectError | ||
} | ||
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// The compiler throws an error if the function is provided an unsupported number of arguments... | ||
{ | ||
isAlmostEqualValue(); // $ExpectError | ||
isAlmostEqualValue( 3.14 ); // $ExpectError | ||
isAlmostEqualValue( 3.14, 3.14 ); // $ExpectError | ||
isAlmostEqualValue( 3.14, 3.14, 1, 2 ); // $ExpectError | ||
} |
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