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Description
For some reason split views get laid out very incorrectly on the initial load, but snap to a correct layout as soon as some state changes or the window gets resized.
It's possible that WinUI isn't able to produce a correct size before the first render and gives us a dud value. But I haven't verified that suspicion.
You can reproduce this issue by running SplitExample on Windows with WinUIBackend (the default).