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[meta] MotionMark performance issues #2087

@kvark

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@kvark

A larger meta-issue on Gecko: https://bugzilla.mozilla.org/show_bug.cgi?id=1416082

I've done a pass through the MotionMark performance with RenderDoc on Windows 10 + AMD machine. Interestingly, for most cases the actual workload GPU times are minuscule (!) compared to what other actors (such as Angle) are doing behind our back. This may be due to relatively good GPU in place (RX 460). Anyway, the main paths to optimizations I'd expect to come from Gecko WR layer and figuring out how to please Angle...

WR issues:

Bugzilla issues:

cc @jrmuizel @glennw

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