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The build for Switch no longer fails if it tries to delete files that don't exist
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build-switch.sh

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@@ -16,8 +16,8 @@ cp -r gamedata dist/ken/
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cd dist
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zip -r ken/ken.zip ken/
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mv ken switch
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rm Kens-Labyrinth.nro
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rm Kens-Labyrinth.nacp
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rm Kens-Labyrinth.nso
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rm Kens-Labyrinth.pfs0
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rm Kens-Labyrinth.elf
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rm -f Kens-Labyrinth.nro
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rm -f Kens-Labyrinth.nacp
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rm -f Kens-Labyrinth.nso
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rm -f Kens-Labyrinth.pfs0
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rm -f Kens-Labyrinth.elf

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