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Only consider how close the current pointer position is to the corner if it's not already being moved. If the corner is in the process of being moved, release it on mouse release no mater the distance to the pointer. This avoids situations where moving the corner very fast gets the UI into a state where the corner is stuck to the mouse pointer, but with an offset larger than the distance threshold, making it impossible to fixate.
…ick_menu_buttons and _on_click_marker_toggles

This avoids situations where, if the user moves a corner of surface A under the "edit" button of surface B, the corner is then impossible to move, since before corner clicks had lower precedence than menu button toggles.
@romanroibu romanroibu requested a review from papr August 20, 2019 16:48
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Just had a quick look over it as well:

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3 participants