Skip to content

copy() method has an high performance impact in Android mode #476

Open
@Silenoid

Description

@Silenoid

I know I should give more infos, but it's really as simple as the title: whenever I use the method in a sketch, even in very simple projects, the performances on Android drop drastically.
If I limit the framerate to 60, for example, it usually drop lower than 30 FPS.

I'm using Processing 3.3.7 on Windows 10 64-bit.
I'd add code or screenshots, but I think it'd just be redundant.
I'm sure it does not depend on devices: I use Processing on multiple PCs and on different mobile phones.
I've had this problem also with projects in P2D and P3D.

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions