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@peppy peppy commented Jun 30, 2025

  • Now plays an error sound if random / rewind fails, to better inform the user of what happened.
  • Adjusts the "swoosh" pitch to work more closely to how it did at v1 song select.
  • Fixes regression causing sound to not play when it should

Closes #33903.

peppy added 3 commits June 30, 2025 16:09
The new version wasn't really working as expected, because the Y
position measurement only considered visible panels, while it was being
divided over all panels (including non-expanded groups or sets).

Rather than trying to divide across all panels, just choose a sane
number for the "highest pitch" sound and work with that as a constant.
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Song Select V2: Randomize sound only plays when no new beatmap gets selected when clicking randomize

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