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Buff precision difficulty rating in osu! #28877
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@smoogipoo can we get a sheet please |
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!diffcalc |
osu.Game.Rulesets.Osu/Difficulty/Preprocessing/OsuDifficultyHitObject.cs
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!diffcalc |
* Buff precision difficulty rating in osu! * Fix position repetition calculation * Fix aim evaluator crashing, move small circle bonus calculation, adjust the curve slightly * Refactor * Fix code quality * Semicolon * Apply small circle bonus to speed too * Fix formatting --------- Co-authored-by: James Wilson <[email protected]>
This PR buffs precision (cs>5.5) maps in osu!
It's loosely based on this PR but instead of nerfing wide angle bonus based on acuteness of surrounding angles it's checking if the wide bonus comes from patterns that go back-and-forth through a central object which is usually easier to hit because your hand already knows the position of the center point.
https://pp.huismetbenen.nl/rankings/topscores/precision-buff