44using System . Collections . Generic ;
55using NUnit . Framework ;
66using osu . Game . Beatmaps ;
7+ using osu . Game . Rulesets . Osu . Mods ;
78
89namespace osu . Game . Rulesets . Osu . Tests
910{
@@ -22,7 +23,7 @@ public void TestApproachRateIsUnchangedWithRateEqualToOne(float originalApproach
2223 var ruleset = new OsuRuleset ( ) ;
2324 var difficulty = new BeatmapDifficulty { ApproachRate = originalApproachRate } ;
2425
25- var adjustedDifficulty = ruleset . GetRateAdjustedDisplayDifficulty ( difficulty , 1 ) ;
26+ var adjustedDifficulty = ruleset . GetAdjustedDisplayDifficulty ( difficulty , [ ] ) ;
2627
2728 Assert . That ( adjustedDifficulty . ApproachRate , Is . EqualTo ( originalApproachRate ) ) ;
2829 }
@@ -33,7 +34,7 @@ public void TestOverallDifficultyIsUnchangedWithRateEqualToOne(float originalOve
3334 var ruleset = new OsuRuleset ( ) ;
3435 var difficulty = new BeatmapDifficulty { OverallDifficulty = originalOverallDifficulty } ;
3536
36- var adjustedDifficulty = ruleset . GetRateAdjustedDisplayDifficulty ( difficulty , 1 ) ;
37+ var adjustedDifficulty = ruleset . GetAdjustedDisplayDifficulty ( difficulty , [ ] ) ;
3738
3839 Assert . That ( adjustedDifficulty . OverallDifficulty , Is . EqualTo ( originalOverallDifficulty ) ) ;
3940 }
@@ -44,7 +45,7 @@ public void TestRateBelowOne()
4445 var ruleset = new OsuRuleset ( ) ;
4546 var difficulty = new BeatmapDifficulty ( ) ;
4647
47- var adjustedDifficulty = ruleset . GetRateAdjustedDisplayDifficulty ( difficulty , 0.75 ) ;
48+ var adjustedDifficulty = ruleset . GetAdjustedDisplayDifficulty ( difficulty , [ new OsuModHalfTime ( ) ] ) ;
4849
4950 Assert . That ( adjustedDifficulty . ApproachRate , Is . EqualTo ( 1.67 ) . Within ( 0.01 ) ) ;
5051 Assert . That ( adjustedDifficulty . OverallDifficulty , Is . EqualTo ( 2.22 ) . Within ( 0.01 ) ) ;
@@ -56,7 +57,7 @@ public void TestRateAboveOne()
5657 var ruleset = new OsuRuleset ( ) ;
5758 var difficulty = new BeatmapDifficulty ( ) ;
5859
59- var adjustedDifficulty = ruleset . GetRateAdjustedDisplayDifficulty ( difficulty , 1.5 ) ;
60+ var adjustedDifficulty = ruleset . GetAdjustedDisplayDifficulty ( difficulty , [ new OsuModDoubleTime ( ) ] ) ;
6061
6162 Assert . That ( adjustedDifficulty . ApproachRate , Is . EqualTo ( 7.67 ) . Within ( 0.01 ) ) ;
6263 Assert . That ( adjustedDifficulty . OverallDifficulty , Is . EqualTo ( 7.77 ) . Within ( 0.01 ) ) ;
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