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This repository was archived by the owner on Oct 8, 2024. It is now read-only.
This repository was archived by the owner on Oct 8, 2024. It is now read-only.

An addition of SD(ObjectSpacing) to aim_pp with the goal to compensate high variance stream maps #108

@kornkaobat

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@kornkaobat

Straight forward idea to add pp based upon the value of S.D.(of ObjectSpacing) throughout the map. Need some feedbacks (pros and cons) first before adding some math formulas to work on.

Pros

Rebalance https://osu.ppy.sh/beatmapsets/837869#osu/1754266

Rebalance https://osu.ppy.sh/beatmapsets/303778#osu/680689

Possibly add some nerf to 1-2 consistent jumps from this S.D. algorithm

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