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gfosco
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@gfosco gfosco commented Feb 16, 2016

To fix #448.

if (req.body && req.body._noBody) {
// Unity SDK sends a _noBody key which needs to be removed.
// Unclear at this point if action needs to be taken.
delete req.body._noBody;
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Seems legit. should we check in the unity SDK why?

@drew-gross
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I agree with @flovilmart. Cautiously accepting, but I don't fully understand what _noBody was originally there for. I hope you do.

@flovilmart
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Comes from here: https://github.com/ParsePlatform/Parse-SDK-dotNET/blob/f577ee38a0d55a199a473065b18acad084e4b083/ParseCommon/Internal/HttpClient/Unity/HttpClient.Unity.cs#L60

I'm no C# expert but looks like it's garbage and set just before a POST request is sent out.
It doesn't look ever read after in the SDK.

gfosco added a commit that referenced this pull request Feb 17, 2016
Remove _noBody from Unity SDK request.
@gfosco gfosco merged commit 6f29493 into master Feb 17, 2016
@gfosco gfosco deleted the fosco.noBody branch February 17, 2016 19:47
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invalid key name: _noBody
4 participants