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    • Smokin'Guns support files for map editors.
      Makefile
      0200Updated Apr 4, 2020Apr 4, 2020
    • SmokingGuns assets for Daemon support
      0200Updated Oct 17, 2018Oct 17, 2018
    • ioq3

      Public
      Community effort to continue supporting/developing id's Quake III Arena
      C
      2k000Updated Apr 20, 2018Apr 20, 2018
    • Official Smokin' Guns team engine repository, master branch was directly imported from SourceForge Subversion repository, pull requests will be reviewed and integrated in future Smokin' Guns releases.
      C
      337191Updated Apr 19, 2014Apr 19, 2014
    • The open source, cross platform level editor for idtech games
      C++
      160000Updated Mar 25, 2014Mar 25, 2014
    • bspc

      Public
      Quake 3 BSP-to-AAS compiler customized for Smokin'Guns
      C
      34000Updated Jan 23, 2013Jan 23, 2013
    • dm-br_Villa was the first map I made for Smokin' Guns. Sadly this map is way not perfect at all but it learned me all the softwares I had to use for making my dream real.
      4000Updated Dec 24, 2012Dec 24, 2012
    • dm_Xmas is a small map intended to be a surprise for the Smokin' Guns community on Christmas 2011.
      4000Updated Dec 23, 2012Dec 23, 2012
    • dpmaster

      Public
      Dark Places Master Server (ID Tech engines )
      C
      18000Updated Sep 14, 2012Sep 14, 2012