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@narodnik narodnik commented Dec 22, 2025

I think this is because on android the pixels not written to are uninitialized after the surface size is changed. so we want glClear() to affect the whole surface (the width, height used for scissor is correct now but is not guaranteed during the transition frame).

…some devices since clearing the screen is clipped by scissor. So disable it when cleaning up the render pass.
@not-fl3 not-fl3 merged commit 815195b into not-fl3:master Dec 23, 2025
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not-fl3 commented Dec 23, 2025

Thanks for PR!!

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