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24 changes: 12 additions & 12 deletions src/node_worker.cc
Original file line number Diff line number Diff line change
Expand Up @@ -287,22 +287,21 @@ void Worker::JoinThread() {
}

void Worker::OnThreadStopped() {
Mutex::ScopedLock lock(mutex_);
scheduled_on_thread_stopped_ = false;
{
Mutex::ScopedLock lock(mutex_);
scheduled_on_thread_stopped_ = false;

Debug(this, "Worker %llu thread stopped", thread_id_);
Debug(this, "Worker %llu thread stopped", thread_id_);

{
Mutex::ScopedLock stopped_lock(stopped_mutex_);
CHECK(stopped_);
}
{
Mutex::ScopedLock stopped_lock(stopped_mutex_);
CHECK(stopped_);
}

CHECK_EQ(child_port_, nullptr);
parent_port_ = nullptr;
CHECK_EQ(child_port_, nullptr);
parent_port_ = nullptr;
}

// It's okay to join the thread while holding the mutex because
// OnThreadStopped means it's no longer doing any work that might grab it
// and really just silently exiting.
JoinThread();

{
Expand Down Expand Up @@ -369,6 +368,7 @@ void Worker::StopThread(const FunctionCallbackInfo<Value>& args) {
Worker* w;
ASSIGN_OR_RETURN_UNWRAP(&w, args.This());

Debug(w, "Worker %llu is getting stopped by parent", w->thread_id_);
w->Exit(1);
w->JoinThread();
}
Expand Down