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Editor Patcher

Tools to enhance the Unity Editor.

Description

Skinned Mesh Renderer Editor

  • Tools > Editor Patcher > Skinned Mesh Renderer Editor
    • Replace the blendshapes drawer in the Skinned Mesh Renderer Inspector with one that supports search and filtering.
    • Add a bone drawer to the Skinned Mesh Renderer Inspector.

Skinned Mesh Renderer Editor

Avatar Preview

  • Tools > Editor Patcher > Avatar Preview
    • Align and keep the camera view in the Avatar Preview.

Avatar Preview

Object Shelf

  • Tools > Editor Patcher > Object Shelf > Auto Spawn

    • Automatically spawn the window to keep object references by D&D.
  • Tools > Editor Patcher > Object Shelf > Manual Spawn

    • Manually spawn the window to keep object references.
ObjectShelf.mp4

Platform Switcher

  • Tools > Editor Patcher > Platform Switcher
    • Add the buttons to switch platforms in the main toolbar.

Platform Switcher

Fix Prefab Override

  • Tools > Editor Patcher > Fix Prefab Override > Enable Auto Fix

    • Automatically revert prefab overrides that are equal to their original values.
    • Accessible only in Unity 2021.3 and later.
  • Tools > Editor Patcher > Fix Prefab Override > Fix All in Project

    • Revert all prefab overrides in the project that are equal to their original values.
  • GameObject > Editor Patcher > Fix Prefab Override

    • Revert all prefab overrides in the selected prefab that are equal to their original values.
    • Accessible from the right-click context menu on the GameObject.

Rebase Prefab

  • Assets > Prefab > Rebase and Keep All...

    • Recursively create new prefab variants with a specified base prefab while keeping all properties.
    • Accessible from the right-click context menu on the Prefab.
  • Assets > Prefab > Rebase and Keep Overrides...

    • Recursively create new prefab variants with a specified base prefab while keeping their overrides.
    • Accessible from the right-click context menu on the Prefab.

Installation

  1. Press Add to VCC button in VPM Listing and register the repository.
  2. Press Manage Project button at your project in VCC.
  3. Press + button at the right of Editor Patcher package.

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