Fix crash on move instrument above system marking #29115
Merged
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Resolves: #29045
This PR should fix all the weird combination of cases one can get when moving not just the bottom system object layer but also the instruments around the bottom layer.
There is also some refactoring, namely the method
Score::isSystemObjectStaff(Staff*)
has becomeStaff::isSystemObjectsStaff()
, which is simpler and more idiomatic. But most importantly, I've realized that it's not a good idea to model the "system objects below the bottom staff" option as the property of an individual staff, cause we'd need to constantly set/unset it as we move instruments at the bottom even though we're not touching the bottom SO layer. It's better to model the option as a property of the score itself, i.e. as a style.