WebGPURenderer: Honor Texture.premultiplyAlpha
in WebGPU backend.
#31157
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Related issue: #31132
Description
The PR makes sure
Texture.premultiplyAlpha
is honored in the WebGPU backend for all image based textures. That aligns the behavior to the WebGL backend which already supported the flag similar toWebGLRenderer
.The PR also removes an unused method in
WebGPUTextureUtils
.