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Related issue: #31132
Description
The PR fixes
examples/textures/noise.png
by removing all transparent parts (a noise texture really should not be authored like that) and also the PNG headers mentioned in #31132 (comment) which lead to a different image loading in WebGL and WebGPU.Since the image was added via #30695, it was necessary to update the E2E screenshot for
webgl_uv_random
.