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[Feature request] Server cvar to force tf_use_match_hud settings. #19

@AntiCheatv4

Description

@AntiCheatv4

Description

A server cvar to force match hud mode on the client
How it would work:
new server side cvar "sv_force_match_hud 0|1|2" that would control what match hud settings are allowed
sv_force_match_hud 0 would be the default value, this would work as it does now, allowing clients to use both tf_use_match_hud settings.
sv_force_match_hud 1 would force all clients to display the match status, regardless of their tf_use_match_hud setting.
sv_force_match_hud 2 would force all clients to use the old timer only hud instead, regardless of their tf_use_match_hud setting.

Checklist

  • None of the open or closed issues document this idea.
  • This is a new idea, not a bug.
  • This idea does not seriously affect game balance.
  • This is obviously an improvement, not something that people commonly disagree on.
  • This is not an idea for new game content (e.g. new weapons, maps, sounds).
  • This idea is for the code of the game, not for textures, sounds, or other resources.
  • There is proof that this idea is well liked (e.g. a history of use of a similar mod in a competitive league).
  • This idea has been implemented in a mod.
  • This feature has existed in the vanilla game but was removed.
  • This idea is for internal procedures or tooling (e.g. improving the build process, supporting new systems).

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