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CHANGELOG.md

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* Adjusted structures
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* Added new structures (including End dim)
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* Added Mutant Beasts mod. Only found via rare structures
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* Minor edit readme
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* Fix metadata on structures

README.md

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1. Download CurseForge [here](https://www.curseforge.com/download/app).
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2. Download the profile [here](https://github.com/jagprog5/modpack-client/releases/latest/download/profile.zip).
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3. Import the profile into CurseForge [like shown](https://www.youtube.com/watch?v=yPyAjmrpmpU).
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3. Import the profile into CurseForge.
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# Shaders
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manifest.json

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]
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},
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"manifestType": "minecraftModpack",
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"manifestVersion": 10,
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"manifestVersion": 16,
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"name": "John's 1.12.2",
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"author": "",
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"files": [

overrides/config/reccomplex.cfg

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S:universalBiomeMatcher=
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# Dimension Expression that will be checked for every single structure. Use this if you want to blacklist / whitelist specific dimensions that shouldn't have structures. [default: ]
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S:universalBiomeMatcher=0|1
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S:universalDimensionMatcher=0|1
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# Transformer preset names that are gonna be applied to every single generating structure. Use this if you need to enforce specific rules (e.g. "don't ever spawn wood blocks" (with a replace transformer). [default: ]
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S:universalTransformerPresets <
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