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Currently the insert_slice_async op is not actually done asynchronously, rather it is decomposed into:
// insert_slice_async %src, %dst, %idx, %mask, %other
// =>
// %tmp = load %src, %mask, %other
// %res = insert_slice %tmp into %dst[%idx]
Nvidia has already replaced this with their PTX assembly instruction cp.async.cg.shared.global.