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T: taskAn enhancement to the software.An enhancement to the software.
Description
Motivation
In explicit solid-mechanics simulations, to ensure that stiff/small/light regions of the mesh don't force the critical time-step to be inordinately small, inertial mass scaling is standard practice. Tidy this existing functionality.
Design
- This appears to be done by the
DensityScalingMaterial. It needs a few tweaks. Eg:- Perhaps it is suboptimally named, as it actually provdes a density addition, and does not actually scale the original density. So, perhaps rename it to
DensityAddition. - Or, change it so that it outputs an actual scaled density that can be used in explicit time stepping
- Perhaps it is suboptimally named, as it actually provdes a density addition, and does not actually scale the original density. So, perhaps rename it to
- There appears to be no input file that illustrates how to use mass scaling in practice
Impact
Hopefully better naming means it's easier for users to understand things
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T: taskAn enhancement to the software.An enhancement to the software.