setup outline for hotreload #20
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https://github.com/BepInEx/BepInEx.Debug?tab=readme-ov-file#scriptengine
if we dont swap to hot reloading i'll riot
basically we need to cleanup objects in OnDestroy, and then unpatch everything, i dont think i did it very elegantly (in theory, making everything a child of the debugmod instance would be much nicer)
other thing is we want to copy builds to scripts if we're hotreloading, and we need the directory squashed, it wont load if its in a subfolder
probably a better way to do everything thats in this commit :)