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@Calinou Calinou commented Oct 17, 2024

This clamps the value to a value greater than 0 (exclusive).

This clamps the value to a value greater than `0` (exclusive).
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Sound good. Confirming it's 0 to 120 at intervals of 0.001 with arbitrary user input > 0. Also want to avoid divide by 0.

@Repiteo Repiteo modified the milestones: 4.4, 4.x Feb 24, 2025
@Repiteo Repiteo modified the milestones: 4.x, 4.6 Sep 20, 2025
@Repiteo Repiteo merged commit e15210b into godotengine:master Sep 20, 2025
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Repiteo commented Sep 20, 2025

Thanks!

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3 participants