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godotengine/godot
#83505Labels
Description
Describe the project you are working on
Currently working on a movement shooter, but this applies to any project using C#.
Describe the problem or limitation you are having in your project
C# docstrings do not apply to inspector property documentation-on-hover, unlike GDScript documentation comments.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Seeing docstrings in the inspector is valuable for both solo devs, and particularly for teams, where nontechnical team members often need to interact with classes generated by programmers, and the name of a property alone may not fully describe its functionality.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
While I'm unclear on the implementation details, the end-goal is fairly straightforward- Bring C# documentation comments to feature parity with GDScript documentation comments.
If this enhancement will not be used often, can it be worked around with a few lines of script?
Not that I'm aware of.
Is there a reason why this should be core and not an add-on in the asset library?
For the same reason that both C# and GDScript documentation comments are core.
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