### Godot version 4.1 stable ### godot-cpp version 4.1 ### System information Linux ### Issue description When running the code with: MODULE_INITIALIZATION_LEVEL_SCENE the code runs in-editor, but that should only happens if the dev uses: MODULE_INITIALIZATION_LEVEL_EDITOR ### Steps to reproduce * Create GDExtension project * set initialization to: MODULE_INITIALIZATION_LEVEL_SCENE * open project * the code will be running in-editor ### Minimal reproduction project NA