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Build error due to country issue ( include resolution ) #1177

@Rliop913

Description

@Rliop913

Godot version

4.1 stable

godot-cpp version

4.1 stable

System information

windows 10

Issue description

Error in
file_path : gen/include/godot_cpp/classes/rich_text_label.hpp
line 98,
error function name: push_list
why: the bullet ""
solve: changed "
" into "\u2022"

result : build success
--EDITED--
ADDITIONAL ERROR
file path: gen/include/godot_cpp/classes/rich_text_label.hpp
added info: #include<locale.h>

file path: gen/src/classes/rich_text_label.cpp
added info:
line 208: setlocale(LC_ALL, "english");

why: compile error

result: successful running in godot 4.1

Steps to reproduce

build in korea

Minimal reproduction project

just build in korea

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