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A turtles's journey is an arcade-style game for a 1-day game jam. It was made with a team of two, splitting asset work and programming. It ended up being the winning entry!

It's written from scratch using my engine framework magique.

My personal highscore: 0:50:0153

Backstory

The theme of the game is based on a turtles journey from hatching, the hard way into the ocean and then finding a partner and starting the cycle anew.

It draws directly to the biology and challenges a turtle faces, like plastic waste, oil, trash or cars when crossing the street.

Gameplay

MainMenu

It's divided into 3 stages:

  • Beach
    • Break the egg by clicking it with the mouse to hatch the turtle
    • Click the correct keys when they are in the target area to move the turtle of the beach
  • Streets
    • Cross the (many) streets to reach the ocean
    • Watch out for trucks and cars moving at different speeds
  • Ocean
    • Find your partner by navigating the ocean terrain
    • Collect food to gain a speedup, avoid harmful obstacles to not get slowed down

Your times are recorded in the high-score screen reached via the main menu. A save file is created in the game directory that saves all highscores. F11 toggles fullscreen.

How to build

Clone both magique and this into the same directory. Build turtles_journey like a normal CMake project (magique is referenced as ../magique).

About

A arcade-style game for a 1-day gamejam made with magique

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