fix: ensure command encoder cleanup always runs #542
Merged
+1
−1
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Summary
The Drop implementation for
WGPUCommandEncoderImplonly ran cleanup whenself.openwas true, butwgpuCommandEncoderFinishsetopen=falsebefore the encoder was released. This meantcommand_encoder_drop()was never called, causing memory to leak.The Bug
The Fix
Remove the
opencheck from Drop - cleanup should always run when the encoder is released:Test Results
Reproduction
Minimal C++ test that creates command encoders at 60fps:
Fixes #541
Fixes #527
Notes
openflag still serves a purpose inwgpuCommandEncoderFinishto prevent double-finishingfinish()was called