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22 changes: 11 additions & 11 deletions lib/ui/compositing.dart
Original file line number Diff line number Diff line change
Expand Up @@ -283,7 +283,7 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
/// {@endtemplate}
///
/// See [pop] for details about the operation stack.
TransformEngineLayer? pushTransform(
TransformEngineLayer pushTransform(
Float64List matrix4, {
TransformEngineLayer? oldLayer,
}) {
Expand All @@ -308,7 +308,7 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
/// {@macro dart.ui.sceneBuilder.oldLayerVsRetained}
///
/// See [pop] for details about the operation stack.
OffsetEngineLayer? pushOffset(
OffsetEngineLayer pushOffset(
double dx,
double dy, {
OffsetEngineLayer? oldLayer,
Expand All @@ -334,7 +334,7 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
///
/// See [pop] for details about the operation stack, and [Clip] for different clip modes.
/// By default, the clip will be anti-aliased (clip = [Clip.antiAlias]).
ClipRectEngineLayer? pushClipRect(
ClipRectEngineLayer pushClipRect(
Rect rect, {
Clip clipBehavior = Clip.antiAlias,
ClipRectEngineLayer? oldLayer,
Expand Down Expand Up @@ -363,7 +363,7 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
///
/// See [pop] for details about the operation stack, and [Clip] for different clip modes.
/// By default, the clip will be anti-aliased (clip = [Clip.antiAlias]).
ClipRRectEngineLayer? pushClipRRect(
ClipRRectEngineLayer pushClipRRect(
RRect rrect, {
Clip clipBehavior = Clip.antiAlias,
ClipRRectEngineLayer? oldLayer,
Expand Down Expand Up @@ -391,7 +391,7 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
///
/// See [pop] for details about the operation stack. See [Clip] for different clip modes.
/// By default, the clip will be anti-aliased (clip = [Clip.antiAlias]).
ClipPathEngineLayer? pushClipPath(
ClipPathEngineLayer pushClipPath(
Path path, {
Clip clipBehavior = Clip.antiAlias,
ClipPathEngineLayer? oldLayer,
Expand Down Expand Up @@ -421,7 +421,7 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
/// {@macro dart.ui.sceneBuilder.oldLayerVsRetained}
///
/// See [pop] for details about the operation stack.
OpacityEngineLayer? pushOpacity(
OpacityEngineLayer pushOpacity(
int alpha, {
Offset? offset = Offset.zero,
OpacityEngineLayer? oldLayer,
Expand All @@ -447,7 +447,7 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
/// {@macro dart.ui.sceneBuilder.oldLayerVsRetained}
///
/// See [pop] for details about the operation stack.
ColorFilterEngineLayer? pushColorFilter(
ColorFilterEngineLayer pushColorFilter(
ColorFilter filter, {
ColorFilterEngineLayer? oldLayer,
}) {
Expand Down Expand Up @@ -475,7 +475,7 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
/// {@macro dart.ui.sceneBuilder.oldLayerVsRetained}
///
/// See [pop] for details about the operation stack.
ImageFilterEngineLayer? pushImageFilter(
ImageFilterEngineLayer pushImageFilter(
ImageFilter filter, {
ImageFilterEngineLayer? oldLayer,
}) {
Expand Down Expand Up @@ -504,7 +504,7 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
/// {@macro dart.ui.sceneBuilder.oldLayerVsRetained}
///
/// See [pop] for details about the operation stack.
BackdropFilterEngineLayer? pushBackdropFilter(
BackdropFilterEngineLayer pushBackdropFilter(
ImageFilter filter, {
BlendMode blendMode = BlendMode.srcOver,
BackdropFilterEngineLayer? oldLayer,
Expand All @@ -530,7 +530,7 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
/// {@macro dart.ui.sceneBuilder.oldLayerVsRetained}
///
/// See [pop] for details about the operation stack.
ShaderMaskEngineLayer? pushShaderMask(
ShaderMaskEngineLayer pushShaderMask(
Shader shader,
Rect maskRect,
BlendMode blendMode, {
Expand Down Expand Up @@ -582,7 +582,7 @@ class SceneBuilder extends NativeFieldWrapperClass2 {
/// {@macro dart.ui.sceneBuilder.oldLayerVsRetained}
///
/// See [pop] for details about the operation stack, and [Clip] for different clip modes.
PhysicalShapeEngineLayer? pushPhysicalShape({
PhysicalShapeEngineLayer pushPhysicalShape({
required Path path,
required double elevation,
required Color color,
Expand Down
14 changes: 7 additions & 7 deletions lib/web_ui/lib/src/engine/canvaskit/layer_scene_builder.dart
Original file line number Diff line number Diff line change
Expand Up @@ -98,7 +98,7 @@ class LayerSceneBuilder implements ui.SceneBuilder {
}

@override
BackdropFilterEngineLayer? pushBackdropFilter(
BackdropFilterEngineLayer pushBackdropFilter(
ui.ImageFilter filter, {
ui.BlendMode blendMode = ui.BlendMode.srcOver,
ui.EngineLayer? oldLayer,
Expand All @@ -110,7 +110,7 @@ class LayerSceneBuilder implements ui.SceneBuilder {
}

@override
ClipPathEngineLayer? pushClipPath(
ClipPathEngineLayer pushClipPath(
ui.Path path, {
ui.Clip clipBehavior = ui.Clip.antiAlias,
ui.EngineLayer? oldLayer,
Expand All @@ -119,7 +119,7 @@ class LayerSceneBuilder implements ui.SceneBuilder {
}

@override
ClipRRectEngineLayer? pushClipRRect(
ClipRRectEngineLayer pushClipRRect(
ui.RRect rrect, {
ui.Clip? clipBehavior,
ui.EngineLayer? oldLayer,
Expand All @@ -128,7 +128,7 @@ class LayerSceneBuilder implements ui.SceneBuilder {
}

@override
ClipRectEngineLayer? pushClipRect(
ClipRectEngineLayer pushClipRect(
ui.Rect rect, {
ui.Clip clipBehavior = ui.Clip.antiAlias,
ui.EngineLayer? oldLayer,
Expand All @@ -137,15 +137,15 @@ class LayerSceneBuilder implements ui.SceneBuilder {
}

@override
ColorFilterEngineLayer? pushColorFilter(
ColorFilterEngineLayer pushColorFilter(
ui.ColorFilter filter, {
ui.ColorFilterEngineLayer? oldLayer,
}) {
assert(filter != null); // ignore: unnecessary_null_comparison
return pushLayer<ColorFilterEngineLayer>(ColorFilterEngineLayer(filter));
}

ImageFilterEngineLayer? pushImageFilter(
ImageFilterEngineLayer pushImageFilter(
ui.ImageFilter filter, {
ui.ImageFilterEngineLayer? oldLayer,
}) {
Expand Down Expand Up @@ -202,7 +202,7 @@ class LayerSceneBuilder implements ui.SceneBuilder {
}

@override
TransformEngineLayer? pushTransform(
TransformEngineLayer pushTransform(
Float64List matrix4, {
ui.EngineLayer? oldLayer,
}) {
Expand Down
22 changes: 11 additions & 11 deletions lib/web_ui/lib/src/ui/compositing.dart
Original file line number Diff line number Diff line change
Expand Up @@ -39,56 +39,56 @@ abstract class SceneBuilder {
return engine.SurfaceSceneBuilder();
}
}
OffsetEngineLayer? pushOffset(
OffsetEngineLayer pushOffset(
double dx,
double dy, {
OffsetEngineLayer? oldLayer,
});
TransformEngineLayer? pushTransform(
TransformEngineLayer pushTransform(
Float64List matrix4, {
TransformEngineLayer? oldLayer,
});
ClipRectEngineLayer? pushClipRect(
ClipRectEngineLayer pushClipRect(
Rect rect, {
Clip clipBehavior = Clip.antiAlias,
ClipRectEngineLayer? oldLayer,
});
ClipRRectEngineLayer? pushClipRRect(
ClipRRectEngineLayer pushClipRRect(
RRect rrect, {
required Clip clipBehavior,
ClipRRectEngineLayer? oldLayer,
});
ClipPathEngineLayer? pushClipPath(
ClipPathEngineLayer pushClipPath(
Path path, {
Clip clipBehavior = Clip.antiAlias,
ClipPathEngineLayer? oldLayer,
});
OpacityEngineLayer? pushOpacity(
OpacityEngineLayer pushOpacity(
int alpha, {
Offset offset = Offset.zero,
OpacityEngineLayer? oldLayer,
});
ColorFilterEngineLayer? pushColorFilter(
ColorFilterEngineLayer pushColorFilter(
ColorFilter filter, {
ColorFilterEngineLayer? oldLayer,
});
ImageFilterEngineLayer? pushImageFilter(
ImageFilterEngineLayer pushImageFilter(
ImageFilter filter, {
ImageFilterEngineLayer? oldLayer,
});
BackdropFilterEngineLayer? pushBackdropFilter(
BackdropFilterEngineLayer pushBackdropFilter(
ImageFilter filter, {
BlendMode blendMode = BlendMode.srcOver,
BackdropFilterEngineLayer? oldLayer,
});
ShaderMaskEngineLayer? pushShaderMask(
ShaderMaskEngineLayer pushShaderMask(
Shader shader,
Rect maskRect,
BlendMode blendMode, {
ShaderMaskEngineLayer? oldLayer,
FilterQuality filterQuality = FilterQuality.low,
});
PhysicalShapeEngineLayer? pushPhysicalShape({
PhysicalShapeEngineLayer pushPhysicalShape({
required Path path,
required double elevation,
required Color color,
Expand Down