-
-
Notifications
You must be signed in to change notification settings - Fork 971
Closed
Description
I'm trying to convert a Canvas animation into a video. As the animation may not run at 60fps I'm thinking I want to create a still image of each frame like so
thumbnailCanvas.toDataURL('image/jpeg', 1);
and then stitch them all back together to make the video.
As I want this to run completely client side, I don't have the option of creating a temp /images
folder and iterating over that.
Is this possible with ffmpeg.js? I've been playing around with worker.run(...
but can't seem to figure out the correct arguments and options.
Thanks for any help (and awesome lib btw!)
Infl1ght, rafasashi, khoin and bipinstha7
Metadata
Metadata
Assignees
Labels
No labels