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GameController MacCatalyst xcode26.0 b4

Alex Soto edited this page Jul 22, 2025 · 1 revision

#GameController.framework

diff -ruN /Applications/Xcode_26.0.0-beta3.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/iOSSupport/System/Library/Frameworks/GameController.framework/Headers/GCStylus.h /Applications/Xcode_26.0.0-beta4.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/iOSSupport/System/Library/Frameworks/GameController.framework/Headers/GCStylus.h
--- /Applications/Xcode_26.0.0-beta3.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/iOSSupport/System/Library/Frameworks/GameController.framework/Headers/GCStylus.h	2025-06-24 17:36:16
+++ /Applications/Xcode_26.0.0-beta4.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/iOSSupport/System/Library/Frameworks/GameController.framework/Headers/GCStylus.h	2025-07-12 03:07:11
@@ -19,7 +19,7 @@
 /**
  *  A notification that posts after a stylus accessory connects to the device.
  *
- *  Use this constant with `NSNotificationCenter` to listen to for stylus
+ *  Use this constant with `NSNotificationCenter` to listen for stylus
  *  connection events.
  *
  *  Connections of stylus accessories will be reflected in the `styli` array
@@ -34,7 +34,7 @@
  *  A notification that posts after a stylus accessory disconnects from the
  *  device.
  *
- *  Use this constant with `NSNotificationCenter` to listen to for stylus
+ *  Use this constant with `NSNotificationCenter` to listen for stylus
  *  disconnection events.
  *
  *  The `object` property of the notification will contain the `GCStylus` that
@@ -163,7 +163,6 @@
  * `GCStylusDidConnectNotification` and `GCStylusDidDisconnectNotification`.
  */
 @property (readonly, class) NSArray<GCStylus*> *styli;
-@property (readonly, class) NSArray<GCStylus*> *styluses API_DEPRECATED_WITH_REPLACEMENT("styli", visionos(26.0, 26.0));
 
 @end
 
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