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GameController MacCatalyst xcode26.0 b4
Alex Soto edited this page Jul 22, 2025
·
1 revision
#GameController.framework
diff -ruN /Applications/Xcode_26.0.0-beta3.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/iOSSupport/System/Library/Frameworks/GameController.framework/Headers/GCStylus.h /Applications/Xcode_26.0.0-beta4.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/iOSSupport/System/Library/Frameworks/GameController.framework/Headers/GCStylus.h
--- /Applications/Xcode_26.0.0-beta3.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/iOSSupport/System/Library/Frameworks/GameController.framework/Headers/GCStylus.h 2025-06-24 17:36:16
+++ /Applications/Xcode_26.0.0-beta4.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/iOSSupport/System/Library/Frameworks/GameController.framework/Headers/GCStylus.h 2025-07-12 03:07:11
@@ -19,7 +19,7 @@
/**
* A notification that posts after a stylus accessory connects to the device.
*
- * Use this constant with `NSNotificationCenter` to listen to for stylus
+ * Use this constant with `NSNotificationCenter` to listen for stylus
* connection events.
*
* Connections of stylus accessories will be reflected in the `styli` array
@@ -34,7 +34,7 @@
* A notification that posts after a stylus accessory disconnects from the
* device.
*
- * Use this constant with `NSNotificationCenter` to listen to for stylus
+ * Use this constant with `NSNotificationCenter` to listen for stylus
* disconnection events.
*
* The `object` property of the notification will contain the `GCStylus` that
@@ -163,7 +163,6 @@
* `GCStylusDidConnectNotification` and `GCStylusDidDisconnectNotification`.
*/
@property (readonly, class) NSArray<GCStylus*> *styli;
-@property (readonly, class) NSArray<GCStylus*> *styluses API_DEPRECATED_WITH_REPLACEMENT("styli", visionos(26.0, 26.0));
@end