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Incremental build broken when using Metal shaders #24816
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bugIf an issue is a bug or a pull request a bug fixIf an issue is a bug or a pull request a bug fixincremental-buildsmsbuildIssues affecting our msbuild tasks/targetsIssues affecting our msbuild tasks/targets
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Description
Apple platform
iOS, Mac Catalyst
Framework version
net10.0-*
Affected platform version
.NET 10.0.103
Description
When Metal shaders are referenced in a project, the shaders are always compiled even if they have not changed.
<ItemGroup>
<Metal Include="*.metal" />
</ItemGroup>
Steps to Reproduce
git clone https://github.com/jeremy-visionaid/MauiTestApp/tree/metal
dotnet build -f net10.0 -bl
dotnet build -f net10.0 -bl
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bugIf an issue is a bug or a pull request a bug fixIf an issue is a bug or a pull request a bug fixincremental-buildsmsbuildIssues affecting our msbuild tasks/targetsIssues affecting our msbuild tasks/targets