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@Sempyos Sempyos commented Nov 29, 2025

Adding a few notes for issues such as:
#2771
#2833
#2882

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@YaLTeR YaLTeR left a comment

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also do you mind squashing fixes to their relevant commits so there's a clean history?

* `gnome-keyring`: implements the Secret portal, required for certain apps to work.

> [!WARNING]
> Setting the `GDK_BACKEND` enviroment variable globally, will cause the screencast portal to fail to display.
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Suggested change
> Setting the `GDK_BACKEND` enviroment variable globally, will cause the screencast portal to fail to display.
> Setting the `GDK_BACKEND` environment variable globally will break the screencast portal.

Also move to below the next paragraph

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Sempyos commented Nov 30, 2025

I think thats all done now. The wait was because I had no clue how to squash.

@YaLTeR YaLTeR merged commit 311ca6b into YaLTeR:main Nov 30, 2025
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YaLTeR commented Nov 30, 2025

Thanks

busyoGG added a commit to busyoGG/niri that referenced this pull request Dec 25, 2025
fix: building with systemd on musl libc systems

This mostly affects postmarketOS as we're the ones pushing musl+systemd
the most currently.

Update installation options in Getting-Started.md

Added a link to a pacstall package for Debian-based distros.

Simplify downcast_ref().is_some()

Avoid triggering hot corner during some grabs

layout: Find preset width for new columns

Fixes first Mod+R doing nothing on windows like non-tiled foot.

Update Smithay (layer-shell exclusive edge, tablet pressure workaround)

Update Smithay (layer-shell exclusive edge fixup)

Update LXQt wiki link in niri integration

The github wiki is deprecated

wiki: Add quick start to Getting Started

wiki: Mention Waybar in quick start

docs: update swww name and link

wiki: Add more Arch optional deps to quick start

layout: Fix background color premultiplication

CI: Disable caching on FreeBSD

It didn't quite work, now it started failing altogether.

docs: fix typo in screenshot-window action name

focus-ring: Add thicken_corners setting

focus-ring: Fix first frame draw of border rounded corners

How was this a thing until now?

input: Pass bindings list as iterator

Allows generating it dynamically.

render_helpers: Add GradientFadeTexture

Implement recent windows switcher (Alt-Tab)

Historic commit description log:

The MRU actions `focus-window-mru-previous` and `focus-window-mru-next`
are used to navigate windows in most-recently-used or
least-recently-used order.

Whenever a window is focused, it records a timestamp that be used to
sort windows in MRU order. This timestamp is not updated immediately,
but only after a small delay (lock-in period) to ensure that the
focus wasn't transfered to another window in the meantime. This
strategy avoids upsetting the MRU order with focus events generated by
intermediate windows when moving between two non contiguous windows.

The lock-in delay can be configured using the `focus-lockin-ms`
configuration argument.

Calling either of the `focus-window-mru` actions starts an MRU window
traversal sequence if one isn't already in progress. When a sequence is
in progress, focus timestamps are no longer updated.

A traversal sequence ends when:
- either the `Mod` key is released, the focus then stays on the chosen
  window  and its timestamp is immediately refreshed,
- or if the `Escape` key is pressed, the focus returns to the window
  that initially had the focus when the sequence was started.

Rename WindowMRU fields

Improve window close handling during MRU traversal

When the focused window is closed during an MRU traversal, it moves
to the previous window in MRU order instead of the default behavior.

Removed dbg! calls

Merge remote-tracking branch 'upstream/main' into window-mru

Hardcode Alt-Tab/Alt-shift-Tab for MRU window nav

- Add a `PRESET_BINDINGS` containing MRU navigation actions.
  `PRESET_BINDINGS` are overridden by user configuration so these remain
  available if the user needs them for another purpose
- Releasing the `Alt` key ends any in-progress MRU window traversal

Remove `focus-window-mru` actions from config

These actions are configured in presets but no longer available
for the bindings section of the configuration

Cancel MRU traversal with Alt-Esc

Had been forgotten in prior commit and was using `Mod` instead of `Alt`

Rephrase some comments

Fix Alt-Esc not cancelling window-mru

Merge remote-tracking branch 'upstream/main' into window-mru

Lock-in focus immediately on user interaction

As per suggestion by @bbb651, focus is locked-in immediately if a window
is interacted with, ie. receives key events or pointer clicks.

This change is also an opportunity to make the lockin timer less aggresive.

Merge remote-tracking branch 'upstream/main' into window-mru

Simplify WindowMRU::new

Now that there is a more general Niri::lockin_focus method, leverage
it in WindowMRU.

Replace Duration with Instant in WindowMRU timestamp

Merge remote-tracking branch 'upstream/main' into window-mru

Address PR comments - partial

- Swapped meaning of next and previous for MRU traversal
- Fixed comment that still referred to `Mod` as leader key for MRU traversal
  instead of `Alt`
- Fixed doc comments that were missing a period
- Stop using BinaryHeap in `WindowMRU::new()`
- Replaced `WindowMRU::mru_with()` method with a simpler `advance()`
- Simplified `Alt` key release handling code in `State::on_keyboard()`

Simplify early-mru-commit logic

No longer perform the mru-commit/lockin_focus in the next event loop callback.
Instead it is handled directly when it is determined that an event (pointer
or kbd) is forwarded to the active window.

Handle PR comments

- `focus_lockin` variables and configuration item renamed to `mru_commit`.
- added the Esc key to `suppressed_keys` if it was used to cancel an MRU
  traversal.
- removed `WindowMRU::mru_next` and `WindowMRU::mru_previous` methods
  as they didn't really provide more than the generic `WindowMRU::advance`
  method.
- removed obsolete `Niri::event_forwarded_to_focused_client` boolean
- added calls to `mru_commit()` (formerly `focus_lockin`) in:
  - `State::on_pointer_axis()`
  - `State::on_tablet_tool_axis()`
  - `State::on_tablet_tool_tip()`
  - `State::on_tablet_tool_proximity()`
  - `State::on_tablet_tool_button()`
  - `State::on_gesture_swipe_begin()`
  - `State::on_gesture_pinch_begin()`
  - `State::on_gesture_hold_begin()`
  - `State::on_touch_down()`

Merge remote-tracking branch 'upstream/main' into window-mru

Merge remote-tracking branch 'upstream/main' into window-mru

Add MRU window navigation actions

The MRU actions `focus-window-mru-previous` and `focus-window-mru-next`
are used to navigate windows in most-recently-used or
least-recently-used order.

Whenever a window is focused, it records a timestamp that be used to
sort windows in MRU order. This timestamp is not updated immediately,
but only after a small delay (lock-in period) to ensure that the
focus wasn't transfered to another window in the meantime. This
strategy avoids upsetting the MRU order with focus events generated by
intermediate windows when moving between two non contiguous windows.

The lock-in delay can be configured using the `focus-lockin-ms`
configuration argument.

Calling either of the `focus-window-mru` actions starts an MRU window
traversal sequence if one isn't already in progress. When a sequence is
in progress, focus timestamps are no longer updated.

A traversal sequence ends when:
- either the `Mod` key is released, the focus then stays on the chosen
  window  and its timestamp is immediately refreshed,
- or if the `Escape` key is pressed, the focus returns to the window
  that initially had the focus when the sequence was started.

Rename WindowMRU fields

Improve window close handling during MRU traversal

When the focused window is closed during an MRU traversal, it moves
to the previous window in MRU order instead of the default behavior.

Removed dbg! calls

Merge remote-tracking branch 'upstream/main' into window-mru

Hardcode Alt-Tab/Alt-shift-Tab for MRU window nav

- Add a `PRESET_BINDINGS` containing MRU navigation actions.
  `PRESET_BINDINGS` are overridden by user configuration so these remain
  available if the user needs them for another purpose
- Releasing the `Alt` key ends any in-progress MRU window traversal

Remove `focus-window-mru` actions from config

These actions are configured in presets but no longer available
for the bindings section of the configuration

Cancel MRU traversal with Alt-Esc

Had been forgotten in prior commit and was using `Mod` instead of `Alt`

Rephrase some comments

Fix Alt-Esc not cancelling window-mru

Merge remote-tracking branch 'upstream/main' into window-mru

Lock-in focus immediately on user interaction

As per suggestion by @bbb651, focus is locked-in immediately if a window
is interacted with, ie. receives key events or pointer clicks.

This change is also an opportunity to make the lockin timer less aggresive.

Merge remote-tracking branch 'upstream/main' into window-mru

Simplify WindowMRU::new

Now that there is a more general Niri::lockin_focus method, leverage
it in WindowMRU.

Replace Duration with Instant in WindowMRU timestamp

Merge remote-tracking branch 'upstream/main' into window-mru

Address PR comments - partial

- Swapped meaning of next and previous for MRU traversal
- Fixed comment that still referred to `Mod` as leader key for MRU traversal
  instead of `Alt`
- Fixed doc comments that were missing a period
- Stop using BinaryHeap in `WindowMRU::new()`
- Replaced `WindowMRU::mru_with()` method with a simpler `advance()`
- Simplified `Alt` key release handling code in `State::on_keyboard()`

Simplify early-mru-commit logic

No longer perform the mru-commit/lockin_focus in the next event loop callback.
Instead it is handled directly when it is determined that an event (pointer
or kbd) is forwarded to the active window.

Handle PR comments

- `focus_lockin` variables and configuration item renamed to `mru_commit`.
- added the Esc key to `suppressed_keys` if it was used to cancel an MRU
  traversal.
- removed `WindowMRU::mru_next` and `WindowMRU::mru_previous` methods
  as they didn't really provide more than the generic `WindowMRU::advance`
  method.
- removed obsolete `Niri::event_forwarded_to_focused_client` boolean
- added calls to `mru_commit()` (formerly `focus_lockin`) in:
  - `State::on_pointer_axis()`
  - `State::on_tablet_tool_axis()`
  - `State::on_tablet_tool_tip()`
  - `State::on_tablet_tool_proximity()`
  - `State::on_tablet_tool_button()`
  - `State::on_gesture_swipe_begin()`
  - `State::on_gesture_pinch_begin()`
  - `State::on_gesture_hold_begin()`
  - `State::on_touch_down()`

Merge remote-tracking branch 'upstream/main' into window-mru

Merge remote-tracking branch 'upstream/main' into window-mru

Include never focused windows in MRU list

Remove mru_commit_ms from configurable options

For now the value is hard-coded to 750ms

Merge remote-tracking branch 'upstream/main' into HEAD

Add hotkey_overlay_tile for PRESET_BINDINGS

Merge remote-tracking branch 'origin/window-mru' into HEAD

Merge remote-tracking branch 'upstream/main' into window-mru

Merge remote-tracking branch 'upstream/main' into window-mru

Merge remote-tracking branch 'upstream/main' into window-mru

Firt shot an MruUi

The UI doesn't actually do anything yet. For now it just puts up thumbnails
for existing windows in MRU order.

Added MRU texture cache + simplifications

Working version

Removed previous Mru code

Tidy up Action names

Added Home/End bindings

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Add scope and filtering to Mru window navigation

Feed todo list

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Clippy: Boxed the focus ring

The UI object doesn't get moved around much so it isn't clear if
this actually important. Boxing keeps clippy happy because of the
size difference between an Open vs a Closed MRU UI.

Bump rust version to 1.83

Avoids getting yelled at by clippy for using features that weren't yet available in 1.80.1

Applied clippy lints

Fix MruFilter::None conversion

MruFilter variant was getting ignored

cargo fmt

Update rust tool chain in CI

Had only been updated in Cargo.toml, this causes build
failures on Github

Support changing Mru modes with the Mru UI open

Fix texture cache optimization

When the Mru parameters were changed while the MruUI was open, the
texture cache is rebuilt but attempts to reuse existing Textures
that are still usable in the updated Mru list. The index of the
retained texture could be miscalculated and resulted in the wrong
texture being used for a given window Id.

Make MruAdvance available as a Bind action

For consistency, MruAdvance bindings are carried over when the MruUI is open.

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Preset binds added as a source for MRU UI binds

Surprisingly the status prior to the patch should have prevented the UI
bindings to advance through the Mru list from working properly.

Use iterators to find bindings

This allows the caller, eg. `on_keyboard` to choose the full list
of bindings that should be searched through by composing iterators.
Prior to the change the PRESET_BINDINGS were always included regardless
of caller. With this approach, `on_keyboard` can add in the MRU_UI-
specific bindings if it detects that the MRU UI is open.

Make scope and filter optional in mru-advance

This avoids unexpected behavior when navigating MRU with a filter, e.g. App-Id,
with arrow keys for instance, which would result in changing navigation
to ignore the app-id filter. With the change, mru-advance has an optional
scope and filter that allows a key bind to leave the current navigation mode
unchanged.

Add title under window thumbnails

- Reworked the texture cache to use TextureBuffer-s instead of BakedBuffer.
- Add convenience methods to access TextureCache content.

Some tidying up.

Fade title out if it doesn't fit in available size

Add bindings to change the MruScope

Fix panic rendering title when cairo surface was busy

Also avoid interpreting markup in window titles.

Bring branch in line with window-mru-ui-squashed

Add navigation animation in MRU UI

Only handles motion between thumbnails

Add thumbnail close animation

For now, the animation only tracks when the corresponding window is closed.

Add animations on filter and scope changes

Add open/close animation to MRU Ui

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Fix animations on scope/filter changes

Previous implementation would evict wrong textures from the cache.
And get thumbnail animations wrong.

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Fix panic on change of scope/filter when Mru list is empty.

Add doc comment to method that could trigger a panic

Simplify thumbnail ordering logic

Improve scope/filter change animations

- direction is no longer a factor when an Mru UI is opened (previously
  the first thumbnail would be the currently focused window when
  moving in the "forward" direction, and when moving in the "backward"
  direction the focused window would have its thumbnail last in the
  list. This made animations kind of confusing when switching scopes
  or filtering.

  The updated version always places the thumbnails in most recent
  focus order. So when the MRU UI is brought up in the "backward"
  direction, the last thumbnail in the MRU list starts selected.

- closing animations no longer use the view referential, but use
  the output referential instead. This makes disappearing thumbnails
  appear stationary on screen even if the view is moving. This tends to
  look less confusing than the previous approach.

Applied clippy lints

Preserve scope during fwd/backward navigation

Change preset keybinding declarations from const to static

Add thumbnail selection animation

This is still very much a work in progress:
- the focus ring is not shown until the animation completes
- if the tile is resized during the animation, the net effect looks
  pretty bad because proportions skip directly to those requested
  instead of transitioning smoothly.

Both points should be addressed by using regular tile rendering to an
OffscreenBuffer but I haven't much success there.

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Fix niri-config parse test

Use OffscreenBuffer to render ThumbnailSelection animation

todo: fix thumbnail destination if the target workspace is being swapped.

Handle workspace switch during thumbnail select animation

Close Overview when MRU UI is opened

Add configuration option to disable MRU UI

Make mod-key for MRU UI configurable

Avoid collecting MRU UI bindings on each input

Bindings are cached when first accessed, the cache is invalidated
whenever the configuration changes.

Close MRU UI when Overview is opened

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Fix MRU UI opened bindings always active

Remove mru-advance from actions available for config keybind

Because the MRU UI assumes that all key-bindings use the mod-key
defined in for `recent-windows`, behavior can be disconcerting
if arbitrary keybindings are allowed in the configuration (e.g.
UI opens and immediately closes because the mod-key is not being
held).

Include focus timestamp in Window IPC messages

Timestamps are serialized as time::SystemTime, which in JSON form is represented
as *two* fields, secs and nanos.

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Only do Thumbnail Select Anim if MRU UI stayed open long enough

Threshold is hard coded in window_mru_ui.rs (250ms).

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Add a few WindowMru tests

Forward Mod-key release when closing MRU UI

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Remove extraneous thumbnail motion on Mru filter change

Fix missing alpha in Mru thumbnail open animation

Add Mod+h and Mod+l bindings for MRU navigation

Change CloseWindow binding in MRU to Mod+Shift+q

Keep MRU UI on display it was initially opened on

Bump up the MRU IU selection anim threshold

Allow MRU thumbnail selection with mouse pointer

Allow MRU thumbnail selection using touch

Needs testing, Idk if this works for lack of a touchscreen.

Fix missing fade-out animation for thumbnails on MRU UI close

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Make thumbnail selection animation optional

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Fix niri-config parse test case

Add shortcut to cycle through MRU scopes

- added MruCycleScope action to trigger cycling
- added an indication panel to show the current scope
- recall previous scope when opening the MRU UI

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Improve MRU thumbnail scaling

Prior to the commit, thumbnails were just 2x downscaling of their corresponding
window. Now they are also scaled based on the relative height of the window
on its output display. This avoids having a thumbnail taking up the entire
screen on the display where the MRU UI is displayed.

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Use resolved window rules for thumbnails

Previously parameters such as the corner-radius didn't follow the general
config and used an MRU UI specific default.

Align thumbnail size and position to physical pixels

clarify param names in generate_tile_texture

Revert MSRV 1.83

Close MRU UI on click/touch outside of a thumbnail

MRU - display window title under all thumbnails

MRU - revert to pre-defined thumbnail corner radius

MRU - Removed thumb title font size adjustment

This didn't look as if it was necessary. (unscientific assesment)

MRU - reverted to Mod+Q to quit selected thumbnail

Merge remote-tracking branch 'upstream/main' into window-mru-ui

MRU - Update focus ring when moving mouse over a thumbnail

restore code that went missing

switch focus timestamp to monotonic time

We don't want the monotonicity of SystemClock here. Instant itself isn't
serializable, but our monotonic clock timestamps are, and they are
consistent across processes too.

axe thumbnail close animation

I'm still not quite convinced about it. Maybe we'll reintroduce it later
with better architecture; for now though, it causes quite a bit of
complexity.

minor cleanups

remove unnecessary option

replace open animation with delay

Avoids flashing the whole screen for quick Alt-Tabs. Duration taken from
GNOME Shell.

make mod key different in nested

replace SelectedThumbnail with MappedId

don't hide focus ring during alt tab

wip refactor everything and render live windows

rename some constants

replace focus ring with background + border

extract thumbnail constructors

reimplement title fade with a shader

reimplement ui fade out on closing

fix preview scaling

add min scale for very small windows

add keyboard focus for mru

fixes activating alt on target window

revert/simplify pointer code changes

fixes mouse not clamped to output when in alt-tab; should fix touch
going through

move touch handling to below screenshot ui

remove unneeded touch overview grab code

rename to mru.rs

move mru tests into separate file

also close mru when clicking on other outputs

roll back no longer necessary event filtering

rework mru keyboard binds

convert some regular binds to MRU binds

hide window title when blocked out

verify that mru bind uses a keyboard key

improve selection visibility & indicate urgency

freeze alt-tab view on pointer motion

add WindowFocusTimestampChanged event, separate struct for Timestamp

minor cleanups

scope panel fixes

simplify scope cycling

honor geometry corner radius

don't trigger focus-follows-mouse in the MRU

remove unnecessary argument

cache backdrop buffers

remove unnecessary mru close

allow to screenshot the mru

support bob offset

improve mru redraws

pass config instead of options

add open-delay-ms option

add highlight options

rename window-mru-ui-open-close to recent-windows-close

add preview options

fix scope change and remove window delta anim

improve unselected scope panel text contrast

move panel back up so it doesn't overlap the screenshot one

rename preview to previews in config

render highlight background with focusring

fix highlight pos rounding

add highlight corner-radius setting

remove allocation from inner render

use offscreen for mru closing fade

make scope only affect MRU open

otherwise you can't change scope at runtime easily

replace todo with fixme

include title height in thumbnail under

remove cloning from set scope/filter

remove animate close todo

update field name in mapped

remove commented out closing thumbnails

I decided not to do this for now.

rename filter from None to All and skip in knuffel

None is confusing with Option

write docs

make inactive urgent more prominent

remove reopen from scartch todo

explicitly mention app id in filter

make scroll binds work in the mru

add fixmes

don't select next window when nothing is focused

add missing anim config merge

fixes

replace click selection with pointer motion + confirm

simplify close mru ui call

rename mrucloserequest variants

mru confirm fixes

support tablet input

mru commit cleanups

remove most mru commit calls

they didn't actualy do anything as implemented. If we want to bring them
back we need to refactor a bit to join them with activate_window() call.

make regular mouse binds also work in mru

fixes

fixes

move types up

fix tracy span

ipc: Add focus_timestsamp and WindowFocusTimestampChanged

Reimplement focus-previous-window with MRU focus timestamps

Makes it consistent with the MRU and improves the behavior:
- considers MRU's debounce
- fixes problematic cases where focus changes to non-Layout and back

virtual_pointer: fix multiplier for axis_discrete (#2684)

The virtual-pointer protocol accepts discrete scroll events, not axis-value120.
Therefore the value received from a client must be multiplied by 120 before
being handed to mutate_axis_frame.

https://gitlab.freedesktop.org/wlroots/wlroots/-/blob/879243e370de6167d2c49510396f937b1a93fab5/types/wlr_virtual_pointer_v1.c#L183
https://github.com/feschber/lan-mouse/issues/318
https://github.com/feschber/lan-mouse/pull/325
https://github.com/feschber/lan-mouse/issues/329

tty: Avoid reloading ignored nodes unnecessarily

Also fixes panic when the code ran while udev_dispatcher was already
locked.

CI: free disk space before running nix flake check (#2821)

* CI: free disk space before running nix flake check

* disable cleaning dotnet and large-packages in nix CI free-disk-space

Change recent-windows binds to have lower precedence

Otherwise it breaks people's existing binds.

tty: Honor "panel orientation" property

package shell completions in COPR (#2761)

Add more Tracy spans to initialization

tty: Add Tracy spans to heavy functions

tty: Extract should_disable_laptop_panels()

tty: Avoid modeset on adding device if possible

Session resume will still modeset; more work would be needed to support
that (namely, handling changes to the CRTC mapping).

tty: Add Tracy span to another long call

tty: Make sure to cleanup all CRTCs except used ones

Apparently a CRTC can be active and use bandwidth even without any
connectors on it.

tty: Avoid modeset on session resume

tty: Initialize primary node before others

Co-authored-by: Christian Meissl <[email protected]>
Co-authored-by: Scott McKendry <[email protected]>

tty: Ensure we only use the primary render node for dmabuf global

Necessary for a future refactor making render node optional.

Co-authored-by: Christian Meissl <[email protected]>
Co-authored-by: Scott McKendry <[email protected]>

tty: Create allocator at device creation

Co-authored-by: Christian Meissl <[email protected]>
Co-authored-by: Scott McKendry <[email protected]>

tty: Name is_ccs variable explicitly

Co-authored-by: Christian Meissl <[email protected]>
Co-authored-by: Scott McKendry <[email protected]>

tty: Fall back to primary GPU for display-only devices

This enables DisplayLink support.

Co-authored-by: Christian Meissl <[email protected]>
Co-authored-by: Scott McKendry <[email protected]>

tty: Extract time and refresh_interval higher

Co-authored-by: Christian Meissl <[email protected]>
Co-authored-by: Scott McKendry <[email protected]>

tty: Throttle VBlanks on displays running faster than expected

Co-authored-by: Christian Meissl <[email protected]>
Co-authored-by: Scott McKendry <[email protected]>

Unify pointer & touch move grab, add view offset to it

Add tap to switch floating/tiling to TouchOverviewGrab

Remove setting max bpc

cap the max volume to 100% (1.0)

wiki: Add more warnings about custom modes

wiki/debug: Remove max bpc from outline at the top

mru: Add Space hardcoded bind to confirm

Expected for buttons.

Add proper Alt-Tab screen reader support

Announce window selection, announce current scope, announce when Alt-Tab
is empty.

Handle modifiers even when consumed by a11y

This is apparently required: Orca expects us to keep track of modifiers
sent in KeyboardMonitor even during an Orca modifier key combo.

wiki: Fix screen reader breaking on keyboard shortcuts

wiki/accessibility: Mention Alt-Tab

Silence unused warning when feature is disabled

Add hack to make Orca + Shift + A work better

wiki: Mention GTK dead keys / Compose

wiki/FAQ: Mention Firefox 1 px border

wiki: Add alacritty to Arch quickstart

Just in case; it's bound by default after all.

Upgrade to new stable pipewire-rs

Add debounce-ms recent-windows setting

CI: Temporarily disable FreeBSD

layout: Round focus ring/border width to physical at the right place

Before this, focus ring/border width was incorrectly rounded only for
layout config, which does not take into account window rules overrides.
This means that setting width in window rules prevented correct rounding
altogether.

Tests didn't check this because window rules weren't tested. This commit
also adds basic window rules random generation, making the tests catch
this problem too.

Remove hand-written ResolvedWindowRules::empty()

It was only needed to be const fn.

layout/tests: Amend check for window-rule tests

This check doesn't handle tabbed columns properly (it should find and
take the fixed height tile's height); for now just gate it on is_tabbed.

Update tracy-client

wiki: Add Ubuntu to Quick start

tty: Handle multiple primary nodes having the same render node

Raise nofile rlimit on powerset tests

Hopefully this helps.

docs: document valid options of default-column-display (#2908)

* docs: document valid options ofr default-column-display

* Apply suggestion from @YaLTeR

---------

Co-authored-by: Ivan Molodetskikh <[email protected]>

Bump version to 25.11

wiki: Improve wording

Fix typos in comments

fix: building with systemd on musl libc systems

This mostly affects postmarketOS as we're the ones pushing musl+systemd
the most currently.

Update installation options in Getting-Started.md

Added a link to a pacstall package for Debian-based distros.

Simplify downcast_ref().is_some()

Avoid triggering hot corner during some grabs

layout: Find preset width for new columns

Fixes first Mod+R doing nothing on windows like non-tiled foot.

Update Smithay (layer-shell exclusive edge, tablet pressure workaround)

Update Smithay (layer-shell exclusive edge fixup)

Update LXQt wiki link in niri integration

The github wiki is deprecated

wiki: Add quick start to Getting Started

wiki: Mention Waybar in quick start

docs: update swww name and link

wiki: Add more Arch optional deps to quick start

layout: Fix background color premultiplication

CI: Disable caching on FreeBSD

It didn't quite work, now it started failing altogether.

docs: fix typo in screenshot-window action name

focus-ring: Add thicken_corners setting

focus-ring: Fix first frame draw of border rounded corners

How was this a thing until now?

input: Pass bindings list as iterator

Allows generating it dynamically.

render_helpers: Add GradientFadeTexture

Implement recent windows switcher (Alt-Tab)

Historic commit description log:

The MRU actions `focus-window-mru-previous` and `focus-window-mru-next`
are used to navigate windows in most-recently-used or
least-recently-used order.

Whenever a window is focused, it records a timestamp that be used to
sort windows in MRU order. This timestamp is not updated immediately,
but only after a small delay (lock-in period) to ensure that the
focus wasn't transfered to another window in the meantime. This
strategy avoids upsetting the MRU order with focus events generated by
intermediate windows when moving between two non contiguous windows.

The lock-in delay can be configured using the `focus-lockin-ms`
configuration argument.

Calling either of the `focus-window-mru` actions starts an MRU window
traversal sequence if one isn't already in progress. When a sequence is
in progress, focus timestamps are no longer updated.

A traversal sequence ends when:
- either the `Mod` key is released, the focus then stays on the chosen
  window  and its timestamp is immediately refreshed,
- or if the `Escape` key is pressed, the focus returns to the window
  that initially had the focus when the sequence was started.

Rename WindowMRU fields

Improve window close handling during MRU traversal

When the focused window is closed during an MRU traversal, it moves
to the previous window in MRU order instead of the default behavior.

Removed dbg! calls

Merge remote-tracking branch 'upstream/main' into window-mru

Hardcode Alt-Tab/Alt-shift-Tab for MRU window nav

- Add a `PRESET_BINDINGS` containing MRU navigation actions.
  `PRESET_BINDINGS` are overridden by user configuration so these remain
  available if the user needs them for another purpose
- Releasing the `Alt` key ends any in-progress MRU window traversal

Remove `focus-window-mru` actions from config

These actions are configured in presets but no longer available
for the bindings section of the configuration

Cancel MRU traversal with Alt-Esc

Had been forgotten in prior commit and was using `Mod` instead of `Alt`

Rephrase some comments

Fix Alt-Esc not cancelling window-mru

Merge remote-tracking branch 'upstream/main' into window-mru

Lock-in focus immediately on user interaction

As per suggestion by @bbb651, focus is locked-in immediately if a window
is interacted with, ie. receives key events or pointer clicks.

This change is also an opportunity to make the lockin timer less aggresive.

Merge remote-tracking branch 'upstream/main' into window-mru

Simplify WindowMRU::new

Now that there is a more general Niri::lockin_focus method, leverage
it in WindowMRU.

Replace Duration with Instant in WindowMRU timestamp

Merge remote-tracking branch 'upstream/main' into window-mru

Address PR comments - partial

- Swapped meaning of next and previous for MRU traversal
- Fixed comment that still referred to `Mod` as leader key for MRU traversal
  instead of `Alt`
- Fixed doc comments that were missing a period
- Stop using BinaryHeap in `WindowMRU::new()`
- Replaced `WindowMRU::mru_with()` method with a simpler `advance()`
- Simplified `Alt` key release handling code in `State::on_keyboard()`

Simplify early-mru-commit logic

No longer perform the mru-commit/lockin_focus in the next event loop callback.
Instead it is handled directly when it is determined that an event (pointer
or kbd) is forwarded to the active window.

Handle PR comments

- `focus_lockin` variables and configuration item renamed to `mru_commit`.
- added the Esc key to `suppressed_keys` if it was used to cancel an MRU
  traversal.
- removed `WindowMRU::mru_next` and `WindowMRU::mru_previous` methods
  as they didn't really provide more than the generic `WindowMRU::advance`
  method.
- removed obsolete `Niri::event_forwarded_to_focused_client` boolean
- added calls to `mru_commit()` (formerly `focus_lockin`) in:
  - `State::on_pointer_axis()`
  - `State::on_tablet_tool_axis()`
  - `State::on_tablet_tool_tip()`
  - `State::on_tablet_tool_proximity()`
  - `State::on_tablet_tool_button()`
  - `State::on_gesture_swipe_begin()`
  - `State::on_gesture_pinch_begin()`
  - `State::on_gesture_hold_begin()`
  - `State::on_touch_down()`

Merge remote-tracking branch 'upstream/main' into window-mru

Merge remote-tracking branch 'upstream/main' into window-mru

Add MRU window navigation actions

The MRU actions `focus-window-mru-previous` and `focus-window-mru-next`
are used to navigate windows in most-recently-used or
least-recently-used order.

Whenever a window is focused, it records a timestamp that be used to
sort windows in MRU order. This timestamp is not updated immediately,
but only after a small delay (lock-in period) to ensure that the
focus wasn't transfered to another window in the meantime. This
strategy avoids upsetting the MRU order with focus events generated by
intermediate windows when moving between two non contiguous windows.

The lock-in delay can be configured using the `focus-lockin-ms`
configuration argument.

Calling either of the `focus-window-mru` actions starts an MRU window
traversal sequence if one isn't already in progress. When a sequence is
in progress, focus timestamps are no longer updated.

A traversal sequence ends when:
- either the `Mod` key is released, the focus then stays on the chosen
  window  and its timestamp is immediately refreshed,
- or if the `Escape` key is pressed, the focus returns to the window
  that initially had the focus when the sequence was started.

Rename WindowMRU fields

Improve window close handling during MRU traversal

When the focused window is closed during an MRU traversal, it moves
to the previous window in MRU order instead of the default behavior.

Removed dbg! calls

Merge remote-tracking branch 'upstream/main' into window-mru

Hardcode Alt-Tab/Alt-shift-Tab for MRU window nav

- Add a `PRESET_BINDINGS` containing MRU navigation actions.
  `PRESET_BINDINGS` are overridden by user configuration so these remain
  available if the user needs them for another purpose
- Releasing the `Alt` key ends any in-progress MRU window traversal

Remove `focus-window-mru` actions from config

These actions are configured in presets but no longer available
for the bindings section of the configuration

Cancel MRU traversal with Alt-Esc

Had been forgotten in prior commit and was using `Mod` instead of `Alt`

Rephrase some comments

Fix Alt-Esc not cancelling window-mru

Merge remote-tracking branch 'upstream/main' into window-mru

Lock-in focus immediately on user interaction

As per suggestion by @bbb651, focus is locked-in immediately if a window
is interacted with, ie. receives key events or pointer clicks.

This change is also an opportunity to make the lockin timer less aggresive.

Merge remote-tracking branch 'upstream/main' into window-mru

Simplify WindowMRU::new

Now that there is a more general Niri::lockin_focus method, leverage
it in WindowMRU.

Replace Duration with Instant in WindowMRU timestamp

Merge remote-tracking branch 'upstream/main' into window-mru

Address PR comments - partial

- Swapped meaning of next and previous for MRU traversal
- Fixed comment that still referred to `Mod` as leader key for MRU traversal
  instead of `Alt`
- Fixed doc comments that were missing a period
- Stop using BinaryHeap in `WindowMRU::new()`
- Replaced `WindowMRU::mru_with()` method with a simpler `advance()`
- Simplified `Alt` key release handling code in `State::on_keyboard()`

Simplify early-mru-commit logic

No longer perform the mru-commit/lockin_focus in the next event loop callback.
Instead it is handled directly when it is determined that an event (pointer
or kbd) is forwarded to the active window.

Handle PR comments

- `focus_lockin` variables and configuration item renamed to `mru_commit`.
- added the Esc key to `suppressed_keys` if it was used to cancel an MRU
  traversal.
- removed `WindowMRU::mru_next` and `WindowMRU::mru_previous` methods
  as they didn't really provide more than the generic `WindowMRU::advance`
  method.
- removed obsolete `Niri::event_forwarded_to_focused_client` boolean
- added calls to `mru_commit()` (formerly `focus_lockin`) in:
  - `State::on_pointer_axis()`
  - `State::on_tablet_tool_axis()`
  - `State::on_tablet_tool_tip()`
  - `State::on_tablet_tool_proximity()`
  - `State::on_tablet_tool_button()`
  - `State::on_gesture_swipe_begin()`
  - `State::on_gesture_pinch_begin()`
  - `State::on_gesture_hold_begin()`
  - `State::on_touch_down()`

Merge remote-tracking branch 'upstream/main' into window-mru

Merge remote-tracking branch 'upstream/main' into window-mru

Include never focused windows in MRU list

Remove mru_commit_ms from configurable options

For now the value is hard-coded to 750ms

Merge remote-tracking branch 'upstream/main' into HEAD

Add hotkey_overlay_tile for PRESET_BINDINGS

Merge remote-tracking branch 'origin/window-mru' into HEAD

Merge remote-tracking branch 'upstream/main' into window-mru

Merge remote-tracking branch 'upstream/main' into window-mru

Merge remote-tracking branch 'upstream/main' into window-mru

Firt shot an MruUi

The UI doesn't actually do anything yet. For now it just puts up thumbnails
for existing windows in MRU order.

Added MRU texture cache + simplifications

Working version

Removed previous Mru code

Tidy up Action names

Added Home/End bindings

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Add scope and filtering to Mru window navigation

Feed todo list

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Clippy: Boxed the focus ring

The UI object doesn't get moved around much so it isn't clear if
this actually important. Boxing keeps clippy happy because of the
size difference between an Open vs a Closed MRU UI.

Bump rust version to 1.83

Avoids getting yelled at by clippy for using features that weren't yet available in 1.80.1

Applied clippy lints

Fix MruFilter::None conversion

MruFilter variant was getting ignored

cargo fmt

Update rust tool chain in CI

Had only been updated in Cargo.toml, this causes build
failures on Github

Support changing Mru modes with the Mru UI open

Fix texture cache optimization

When the Mru parameters were changed while the MruUI was open, the
texture cache is rebuilt but attempts to reuse existing Textures
that are still usable in the updated Mru list. The index of the
retained texture could be miscalculated and resulted in the wrong
texture being used for a given window Id.

Make MruAdvance available as a Bind action

For consistency, MruAdvance bindings are carried over when the MruUI is open.

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Preset binds added as a source for MRU UI binds

Surprisingly the status prior to the patch should have prevented the UI
bindings to advance through the Mru list from working properly.

Use iterators to find bindings

This allows the caller, eg. `on_keyboard` to choose the full list
of bindings that should be searched through by composing iterators.
Prior to the change the PRESET_BINDINGS were always included regardless
of caller. With this approach, `on_keyboard` can add in the MRU_UI-
specific bindings if it detects that the MRU UI is open.

Make scope and filter optional in mru-advance

This avoids unexpected behavior when navigating MRU with a filter, e.g. App-Id,
with arrow keys for instance, which would result in changing navigation
to ignore the app-id filter. With the change, mru-advance has an optional
scope and filter that allows a key bind to leave the current navigation mode
unchanged.

Add title under window thumbnails

- Reworked the texture cache to use TextureBuffer-s instead of BakedBuffer.
- Add convenience methods to access TextureCache content.

Some tidying up.

Fade title out if it doesn't fit in available size

Add bindings to change the MruScope

Fix panic rendering title when cairo surface was busy

Also avoid interpreting markup in window titles.

Bring branch in line with window-mru-ui-squashed

Add navigation animation in MRU UI

Only handles motion between thumbnails

Add thumbnail close animation

For now, the animation only tracks when the corresponding window is closed.

Add animations on filter and scope changes

Add open/close animation to MRU Ui

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Fix animations on scope/filter changes

Previous implementation would evict wrong textures from the cache.
And get thumbnail animations wrong.

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Fix panic on change of scope/filter when Mru list is empty.

Add doc comment to method that could trigger a panic

Simplify thumbnail ordering logic

Improve scope/filter change animations

- direction is no longer a factor when an Mru UI is opened (previously
  the first thumbnail would be the currently focused window when
  moving in the "forward" direction, and when moving in the "backward"
  direction the focused window would have its thumbnail last in the
  list. This made animations kind of confusing when switching scopes
  or filtering.

  The updated version always places the thumbnails in most recent
  focus order. So when the MRU UI is brought up in the "backward"
  direction, the last thumbnail in the MRU list starts selected.

- closing animations no longer use the view referential, but use
  the output referential instead. This makes disappearing thumbnails
  appear stationary on screen even if the view is moving. This tends to
  look less confusing than the previous approach.

Applied clippy lints

Preserve scope during fwd/backward navigation

Change preset keybinding declarations from const to static

Add thumbnail selection animation

This is still very much a work in progress:
- the focus ring is not shown until the animation completes
- if the tile is resized during the animation, the net effect looks
  pretty bad because proportions skip directly to those requested
  instead of transitioning smoothly.

Both points should be addressed by using regular tile rendering to an
OffscreenBuffer but I haven't much success there.

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Fix niri-config parse test

Use OffscreenBuffer to render ThumbnailSelection animation

todo: fix thumbnail destination if the target workspace is being swapped.

Handle workspace switch during thumbnail select animation

Close Overview when MRU UI is opened

Add configuration option to disable MRU UI

Make mod-key for MRU UI configurable

Avoid collecting MRU UI bindings on each input

Bindings are cached when first accessed, the cache is invalidated
whenever the configuration changes.

Close MRU UI when Overview is opened

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Fix MRU UI opened bindings always active

Remove mru-advance from actions available for config keybind

Because the MRU UI assumes that all key-bindings use the mod-key
defined in for `recent-windows`, behavior can be disconcerting
if arbitrary keybindings are allowed in the configuration (e.g.
UI opens and immediately closes because the mod-key is not being
held).

Include focus timestamp in Window IPC messages

Timestamps are serialized as time::SystemTime, which in JSON form is represented
as *two* fields, secs and nanos.

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Only do Thumbnail Select Anim if MRU UI stayed open long enough

Threshold is hard coded in window_mru_ui.rs (250ms).

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Add a few WindowMru tests

Forward Mod-key release when closing MRU UI

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Remove extraneous thumbnail motion on Mru filter change

Fix missing alpha in Mru thumbnail open animation

Add Mod+h and Mod+l bindings for MRU navigation

Change CloseWindow binding in MRU to Mod+Shift+q

Keep MRU UI on display it was initially opened on

Bump up the MRU IU selection anim threshold

Allow MRU thumbnail selection with mouse pointer

Allow MRU thumbnail selection using touch

Needs testing, Idk if this works for lack of a touchscreen.

Fix missing fade-out animation for thumbnails on MRU UI close

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Make thumbnail selection animation optional

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Fix niri-config parse test case

Add shortcut to cycle through MRU scopes

- added MruCycleScope action to trigger cycling
- added an indication panel to show the current scope
- recall previous scope when opening the MRU UI

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Improve MRU thumbnail scaling

Prior to the commit, thumbnails were just 2x downscaling of their corresponding
window. Now they are also scaled based on the relative height of the window
on its output display. This avoids having a thumbnail taking up the entire
screen on the display where the MRU UI is displayed.

Merge remote-tracking branch 'upstream/main' into window-mru-ui

Use resolved window rules for thumbnails

Previously parameters such as the corner-radius didn't follow the general
config and used an MRU UI specific default.

Align thumbnail size and position to physical pixels

clarify param names in generate_tile_texture

Revert MSRV 1.83

Close MRU UI on click/touch outside of a thumbnail

MRU - display window title under all thumbnails

MRU - revert to pre-defined thumbnail corner radius

MRU - Removed thumb title font size adjustment

This didn't look as if it was necessary. (unscientific assesment)

MRU - reverted to Mod+Q to quit selected thumbnail

Merge remote-tracking branch 'upstream/main' into window-mru-ui

MRU - Update focus ring when moving mouse over a thumbnail

restore code that went missing

switch focus timestamp to monotonic time

We don't want the monotonicity of SystemClock here. Instant itself isn't
serializable, but our monotonic clock timestamps are, and they are
consistent across processes too.

axe thumbnail close animation

I'm still not quite convinced about it. Maybe we'll reintroduce it later
with better architecture; for now though, it causes quite a bit of
complexity.

minor cleanups

remove unnecessary option

replace open animation with delay

Avoids flashing the whole screen for quick Alt-Tabs. Duration taken from
GNOME Shell.

make mod key different in nested

replace SelectedThumbnail with MappedId

don't hide focus ring during alt tab

wip refactor everything and render live windows

rename some constants

replace focus ring with background + border

extract thumbnail constructors

reimplement title fade with a shader

reimplement ui fade out on closing

fix preview scaling

add min scale for very small windows

add keyboard focus for mru

fixes activating alt on target window

revert/simplify pointer code changes

fixes mouse not clamped to output when in alt-tab; should fix touch
going through

move touch handling to below screenshot ui

remove unneeded touch overview grab code

rename to mru.rs

move mru tests into separate file

also close mru when clicking on other outputs

roll back no longer necessary event filtering

rework mru keyboard binds

convert some regular binds to MRU binds

hide window title when blocked out

verify that mru bind uses a keyboard key

improve selection visibility & indicate urgency

freeze alt-tab view on pointer motion

add WindowFocusTimestampChanged event, separate struct for Timestamp

minor cleanups

scope panel fixes

simplify scope cycling

honor geometry corner radius

don't trigger focus-follows-mouse in the MRU

remove unnecessary argument

cache backdrop buffers

remove unnecessary mru close

allow to screenshot the mru

support bob offset

improve mru redraws

pass config instead of options

add open-delay-ms option

add highlight options

rename window-mru-ui-open-close to recent-windows-close

add preview options

fix scope change and remove window delta anim

improve unselected scope panel text contrast

move panel back up so it doesn't overlap the screenshot one

rename preview to previews in config

render highlight background with focusring

fix highlight pos rounding

add highlight corner-radius setting

remove allocation from inner render

use offscreen for mru closing fade

make scope only affect MRU open

otherwise you can't change scope at runtime easily

replace todo with fixme

include title height in thumbnail under

remove cloning from set scope/filter

remove animate close todo

update field name in mapped

remove commented out closing thumbnails

I decided not to do this for now.

rename filter from None to All and skip in knuffel

None is confusing with Option

write docs

make inactive urgent more prominent

remove reopen from scartch todo

explicitly mention app id in filter

make scroll binds work in the mru

add fixmes

don't select next window when nothing is focused

add missing anim config merge

fixes

replace click selection with pointer motion + confirm

simplify close mru ui call

rename mrucloserequest variants

mru confirm fixes

support tablet input

mru commit cleanups

remove most mru commit calls

they didn't actualy do anything as implemented. If we want to bring them
back we need to refactor a bit to join them with activate_window() call.

make regular mouse binds also work in mru

fixes

fixes

move types up

fix tracy span

ipc: Add focus_timestsamp and WindowFocusTimestampChanged

Reimplement focus-previous-window with MRU focus timestamps

Makes it consistent with the MRU and improves the behavior:
- considers MRU's debounce
- fixes problematic cases where focus changes to non-Layout and back

virtual_pointer: fix multiplier for axis_discrete (#2684)

The virtual-pointer protocol accepts discrete scroll events, not axis-value120.
Therefore the value received from a client must be multiplied by 120 before
being handed to mutate_axis_frame.

https://gitlab.freedesktop.org/wlroots/wlroots/-/blob/879243e370de6167d2c49510396f937b1a93fab5/types/wlr_virtual_pointer_v1.c#L183
https://github.com/feschber/lan-mouse/issues/318
https://github.com/feschber/lan-mouse/pull/325
https://github.com/feschber/lan-mouse/issues/329

tty: Avoid reloading ignored nodes unnecessarily

Also fixes panic when the code ran while udev_dispatcher was already
locked.

CI: free disk space before running nix flake check (#2821)

* CI: free disk space before running nix flake check

* disable cleaning dotnet and large-packages in nix CI free-disk-space

Change recent-windows binds to have lower precedence

Otherwise it breaks people's existing binds.

tty: Honor "panel orientation" property

package shell completions in COPR (#2761)

Add more Tracy spans to initialization

tty: Add Tracy spans to heavy functions

tty: Extract should_disable_laptop_panels()

tty: Avoid modeset on adding device if possible

Session resume will still modeset; more work would be needed to support
that (namely, handling changes to the CRTC mapping).

tty: Add Tracy span to another long call

tty: Make sure to cleanup all CRTCs except used ones

Apparently a CRTC can be active and use bandwidth even without any
connectors on it.

tty: Avoid modeset on session resume

tty: Initialize primary node before others

Co-authored-by: Christian Meissl <[email protected]>
Co-authored-by: Scott McKendry <[email protected]>

tty: Ensure we only use the primary render node for dmabuf global

Necessary for a future refactor making render node optional.

Co-authored-by: Christian Meissl <[email protected]>
Co-authored-by: Scott McKendry <[email protected]>

tty: Create allocator at device creation

Co-authored-by: Christian Meissl <[email protected]>
Co-authored-by: Scott McKendry <[email protected]>

tty: Name is_ccs variable explicitly

Co-authored-by: Christian Meissl <[email protected]>
Co-authored-by: Scott McKendry <[email protected]>

tty: Fall back to primary GPU for display-only devices

This enables DisplayLink support.

Co-authored-by: Christian Meissl <[email protected]>
Co-authored-by: Scott McKendry <[email protected]>

tty: Extract time and refresh_interval higher

Co-authored-by: Christian Meissl <[email protected]>
Co-authored-by: Scott McKendry <[email protected]>

tty: Throttle VBlanks on displays running faster than expected

Co-authored-by: Christian Meissl <[email protected]>
Co-authored-by: Scott McKendry <[email protected]>

Unify pointer & touch move grab, add view offset to it

Add tap to switch floating/tiling to TouchOverviewGrab

Remove setting max bpc

cap the max volume to 100% (1.0)

wiki: Add more warnings about custom modes

wiki/debug: Remove max bpc from outline at the top

mru: Add Space hardcoded bind to confirm

Expected for buttons.

Add proper Alt-Tab screen reader support

Announce window selection, announce current scope, announce when Alt-Tab
is empty.

Handle modifiers even when consumed by a11y

This is apparently required: Orca expects us to keep track of modifiers
sent in KeyboardMonitor even during an Orca modifier key combo.

wiki: Fix screen reader breaking on keyboard shortcuts

wiki/accessibility: Mention Alt-Tab

Silence unused warning when feature is disabled

Add hack to make Orca + Shift + A work better

wiki: Mention GTK dead keys / Compose

wiki/FAQ: Mention Firefox 1 px border

wiki: Add alacritty to Arch quickstart

Just in case; it's bound by default after all.

Upgrade to new stable pipewire-rs

Add debounce-ms recent-windows setting

CI: Temporarily disable FreeBSD

layout: Round focus ring/border width to physical at the right place

Before this, focus ring/border width was incorrectly rounded only for
layout config, which does not take into account window rules overrides.
This means that setting width in window rules prevented correct rounding
altogether.

Tests didn't check this because window rules weren't tested. This commit
also adds basic window rules random generation, making the tests catch
this problem too.

Remove hand-written ResolvedWindowRules::empty()

It was only needed to be const fn.

layout/tests: Amend check for window-rule tests

This check doesn't handle tabbed columns properly (it should find and
take the fixed height tile's height); for now just gate it on is_tabbed.

Update tracy-client

wiki: Add Ubuntu to Quick start

tty: Handle multiple primary nodes having the same render node

Raise nofile rlimit on powerset tests

Hopefully this helps.

docs: document valid options of default-column-display (#2908)

* docs: document valid options ofr default-column-display

* Apply suggestion from @YaLTeR

---------

Co-authored-by: Ivan Molodetskikh <[email protected]>

Bump version to 25.11

wiki: Improve wording

Fix typos in comments

Docs: add a few notes and warnings (#2925)

* update docs.

* Update Xwayland.md.

* Apply suggestion from @YaLTeR

---------

Co-authored-by: Ivan Molodetskikh <[email protected]>

Update Integrating-niri.md on multi-file configs (#2943)

* Update Integrating-niri.md on multi-file configs

* Apply suggestion from @YaLTeR

---------

Co-authored-by: Ivan Molodetskikh <[email protected]>

contributing: Add a section on AI contributions

contributing: Add a section on how to get PR reviewed more quickly

Update issue template to put niri config into `<details>` block

This makes issues much more readable and prevents readers from needing to scroll all the way past the config.

rpkg: Add explicit libwayland-server dependency

wiki/packaging: Mention recommended deps

CI: Re-enable FreeBSD

CI: Update FreeBSD to 15.0

CI: Remove Rust install from FreeBSD action

We don't need it since we removed the cache.

CI/freebsd: Fix PW patch application

Remove url dependency

Just use the glib function.

Turns out url comes with a huge dep tree. Well, I guess back when I
wrote this, we didn't have glib in our deps, but we had for a long time.

mru: Don't handle pointer input until visible

Add force-disable-connectors-on-resume debug flag

Use Grabbing cursor for Mod+LMB interactive move (#3045)

* Use Grabbing cursors for interactive move

There was no real indication that something can be dragged and thus
it's generally harder to discover for someone not familiar with Mod+LMB
to start dragging window around.

* fixes

---------

Co-authored-by: Ivan Molodetskikh <[email protected]>

Bump MSRV to 1.85, upgrade deps

Use is_none_or()

Update Smithay (DnD rework, primary GPU improvement)

dependabot: Add cooldown

layout/scrolling: Fix add_column() skipping activate_column() sometimes

When the column was added immediately to the left of the current column
and activated, the new idx would be equal to active_column_idx, which
would skip activate_column() with its variable resets.

Implement include optional=true (#3022)

* feat(niri): support `include optional=true "filename.kdl"`

* chore: warn if optional include ENOENT

* chore: validate include directive arguments and properties

Add proper validation to reject:
- Extra arguments beyond the path
- Unknown properties (other than "optional")
- Unexpected child nodes

* docs: implement suggested typographical/prose changes

* fixes

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Co-authored-by: Ivan Molodetskikh <[email protected]>

wiki: Clarify that environment isn't imported to systemd

layout: Synchronize unfullscreen view movement anim to resize

Before this commit, maximize/fullscreen was synchronized, but
unmaximize/unfullscreen wasn't.

Use relative motion in move and spatial movement grab

Will be used for pointer warping.

Warp pointer across the screen during spatial movement grabs

Remove IME grab check, fix GTK 4 popups with IME

The wording in the deleted comment still stands: Smithay doesn't handle
overlapping grabs. However, in this case things appear to more or less
work themselves out. IME seems to re-request its grab every time an
input field is focused, replacing the popup keyboard grab. And the popup
keyboard grab doesn't seem to mind being replaced this way.

Comment out spammy trace!()

Don't override IME grab with popup keyboard grab

Fixes menu in Telegram. Some weird behavior is still possible e.g. with
gtk4-widget-factory and dropdowns on entries, but things seem to be
slightly less broken this way.

Update Smithay (DnD rework fix, dmabuf and geometry improvements)

shader: Store uniforms in Rc instead of Vec

It's frequently cloned (e.g. every border piece every render) and we
don't change it.

gradient_fade: Store uniform inline

Fix constant repaint in the open overview

ci: remove flake check action

ci: user Cachix nix installer

clipped surface: Compute uniforms on-demand

Removes two allocations for every clipped surface.

scrolling: Don't forget to call tab_indicator.update_shaders()

This didn't actually break anything since those shaders aren't
configurable.

opening window: Remove unused method

Fix wrong rendering order when switching dynamic cast to window

Remove redundant clippy allow

Fix tracy span names

Refactor rendering to push-based instead of pull-based (#3113)

Our current rendering code constructs and returns complex
`-> impl Iterator<Item = SomeRenderElement>` types that are collected
into a vector at the top level Niri::render(). This causes some
problems:
- It's hard to write logic around returning iterators. Especially things
  like conditions, since the returned iterator must have a single type,
  you can't branch and return different iterators. This will be solved
  by gen fn but alas it's not here yet.
- In many cases, the returned `-> impl Iterator` will borrow from &self
  leading to complex lifetimes. In certain cases, it is also desirable
  for it to borrow the &mut NiriRenderer, which causes a lot of issues
  because it's exclusive (&mut).
- Sometimes those issues are too hard to deal with, leading to the
  escape hatch of allocating and returning a temporary
  Vec<SomeRenderElement>, like in
  Scrolling/FloatingSpace::render_elements(). These allocations are
  unfortunate because they are not really necessary.
- It's impossible to use some downstream combinators with this
  `-> impl Iterator` approach, leading to functions like Smithay's
  render_elements_from_surface_tree() returning a Vec. This is extra
  unfortunate because it results in a temporary allocation per Wayland
  toplevel/popup.
- It's hard to properly create profiling spans for the rendering
  functions since the spans are dropped when the (lazy) iterator is
  returned and not when all the code actually completes.
- The code compiles down to complex state machines in generated iterator
  types with logic located in Iterator::next(), which makes it annoying
  to follow in debuggers and profiling tools.

This refactor changes the code to push-based iteration: rendering
functions receive a push() closure that they call to push their render
elements. It solves all of the aforementioned problems:
- The logic becomes simpler. Just use conditionals and loops as normal.
- No borrowing and lifetimes since we're not returning anything.
- All temporary Vecs are removed because the problems they worked around
  no longer exist.
- The new push_elements_from_surface_tree() helper is the same as
  render_elements_from_surface_tree() but doesn't allocate a temporary
  Vec since it's not necessary; the push() closure can be passed down.
- Profiling spans work normally since the function returns when it ran
  all of the logic.
- The code compiles down to normal functions and calls as expected.

Generally, the iterator approach gives these advantages:
- You can wrap the returned items in the upstream logic. This is
  possible in exactly the same way with the push closure.
- You can decide to cut the iterator short in the upstream logic. This
  is not possible with push-based iteration, but we don't actually use
  it anywhere.

I chose the push closure type to be &mut dyn FnMut(SomeRenderElement).
It's deliberately not a generic impl FnMut() to avoid duplicating the
rendering logic when it's called from several different places. But it's
still a normal closure that can capture the outside context.

While my original idea for this refactor was to simplify the logic while
getting rid of temporary Vecs, it also appears to have brought a
consistent 2-3x speedup to the whole render list construction. On an old
Eee PC laptop I even observed a 8x speedup.

The refactor also results in smaller binary size, presumably due to
removing many iterator combinators and state tracking.

Fix consume-or-expel-left anim to the left of active column

Regressed in c4462d0c7fddfc11c9e98d43e3ef68a5b3c844ca.
pablocpas pushed a commit to pablocpas/niri that referenced this pull request Dec 28, 2025
* update docs.

* Update Xwayland.md.

* Apply suggestion from @YaLTeR

---------

Co-authored-by: Ivan Molodetskikh <[email protected]>
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