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Spark Network seizes up when charging items that drain mana constantly. #4833

@RiArgaet

Description

@RiArgaet

Mod Loader

Forge

Minecraft Version

1.20.1

Botania version

1.20.1-448

Modloader version

Forge-47.3.0

Modpack info

Custom

The latest.log file

https://gist.github.com/RiArgaet/111f6f6611e219ac199d61018a5c679c

Issue description

When using a spark network with a mana battery connected to a dominant spark, it will select 1 pool or more depending on connected bellows then only take from them, ignoring all other pools, after the main poll will empty.

Steps to reproduce

  1. Join Multiplayer world.
  2. Use the simplest mana battery setup with 6 or more pools.
  3. Wait for the pools to fill up slightly, around halfway.
  4. Throw in an item that takes mana constantly such as a shatterer.
  5. Watch the spark mana flow.

Other information

The issue is remedied slightly by the fact you can simply take then replace the dominant augment for it to choose a next set of pools, but when charging something like the Terra Shatterer, it is a massive nuisance.

We are using "Botania Editor" In this modpack, however I do not believe it is the cause due to the fact it does not tamper with spark code, do test with it on if unable to replicate though.

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    1.20.1Issue has been reported for version 1.20.1 of MinecraftbugA buginvestigate

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