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Description
System Information
Please provide the following information about your system:
- Steam Audio version: 4.7.0, but SteamAudio.cs from repository (without it crash)
- (If applicable) Unity version: 6000.0.25f1
- (If applicable) Unreal Engine version:
- (If applicable) FMOD Studio version: 2.03.08
- Operating System and version: windows
- (Optional) CPU architecture (e.g. x86-64, armv7): x64
Issue Description
Spams a lot of warnings in the console. Installed a new SteamAudio.cs because without it it was crashing (#464). Is this how it should be?
Steps To Reproduce
Steps to reproduce the behavior:
- Enable "EnableValidation" setting in SteamAudioSettings
- Start playmode with steam audio sources on scene
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