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Description
System Information
Please provide the following information about your system:
- Steam Audio version: 4.4.1 (Unity)
- Unity version: 2022.3.10f1
- Operating System and version: Windows 10
Issue Description
It is not possible for me to import Steam Audio v4.4.1 because this causes the Unity Editor to get stuck in an endless import loop. v4.4.0 does not have this problem. Over and over again a dialog pops up that says "Reloading Domain", then "Importing Assets", then "Completing Domain", and this repeats endlessly until I quit Unity. This makes the Unity Editor unusable until Steam Audio v4.4.1 is removed from the project. Luckily I was able to remove the plugin easily using Unity Version Control (Plastic SCM) and my temporary fix is to instead import Steam Audio v4.4.0 which does not have this problem.
Steps To Reproduce
Steps to reproduce the behavior:
- Create a new Unity project with Unity v2022.3.10f1
- Set platform to Android, IL2CPP scripting backend, and ARM64 architecture.
- Import Bakery GPU Lightmapper (https://assetstore.unity.com/packages/tools/level-design/bakery-gpu-lightmapper-122218)
- Import Steam Audio v4.4.1 via the .unitypackage (select all assets)
- Observe endless import loop, which makes Unity unusable.
- Quit Unity and remove Steam Audio v4.4.1 from the project.
- Re-open Unity and import Steam Audio older version v4.4.0
- Observe no issue with v4.4.0
EDIT: There appears to be a conflict with Bakery GPU Lightmapper only for v4.4.1 but not for v4.4.0. I have edited the above "Steps to Reproduce" and will attach a repro project below.