Skip to content

tf: Network player's handedness preference to spectators #1439

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
wants to merge 2 commits into
base: master
Choose a base branch
from

Conversation

copperpixel
Copy link
Contributor

Description

Flipping your viewmodel's position changes where projectiles are shot from, which can look silly from the perspective of a spectator with different settings. This PR makes spectators see the same viewmodel orientation as you by sending them the whether you use flipped viewmodels flag that the server already stores.

Before:

tf_networked_handedness_preference_before.webm

After:

tf_networked_handedness_preference_after.webm

Bitl added a commit to BitlDevelopmentStudios/source-sdk-2013-bds-base that referenced this pull request Jul 24, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant