tf: Network player's handedness preference to spectators #1439
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Description
Flipping your viewmodel's position changes where projectiles are shot from, which can look silly from the perspective of a spectator with different settings. This PR makes spectators see the same viewmodel orientation as you by sending them the whether you use flipped viewmodels flag that the server already stores.
Before:
tf_networked_handedness_preference_before.webm
After:
tf_networked_handedness_preference_after.webm