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Type Definitions Completion Status #1

@SabineWren

Description

@SabineWren

Events

  • All

Functions

  • Action
  • Activity
  • Addon
  • Auction
  • Aura
  • Bag (partial)
  • Bank
  • Battlefield
  • Camera
  • Channel
  • Character
  • Chat Window
  • Communication
  • Crafting
  • Cursor
  • Debugging
  • Enchanting
  • Faction
  • Frame Management
  • Friend
  • GM
  • Gossip
  • Group
  • Guild
  • Honor
  • Ignore
  • Inspection
  • Instance
  • Inventory
  • Item
  • Item Text
  • Key Binding
  • Location
  • Loot
  • Macro
  • Mail
  • Map
  • Merchant
  • Movement
  • Pet
  • Petition
  • Quest (stubbed)
  • Raid
  • Settings (stubbed)
  • Skill
  • Spell
  • System
  • Talent
  • Targetting
  • Taxi
  • Tradeskill
  • Trading
  • Training
  • Unit
  • Who

Widgets

  • UIObject
  • FontInstance: UIObject
  • Region: UIObject
  • Font: FontInstance
  • Frame: Region
  • LayeredRegion: Region
  • Button: Frame
  • ColorSelect: Frame
  • EditBox: Frame, FontInstance
  • GameTooltip: Frame
  • MessageFrame: Frame, FontInstance
  • Minimap: Frame
  • Model: Frame
  • ScrollingMessageFrame: Frame, FontInstance
  • ScrollFrame: Frame
  • SimpleHTML: Frame
  • Slider: Frame
  • StatusBar: Frame
  • CheckButton: Button
  • LootButton: Button
  • PlayerModel: Model
  • DressUpModel: PlayerModel
  • TabardModel: PlayerModel
  • FontString: LayeredRegion, FontInstance
  • Texture: LayeredRegion

Interface (including constants)

  • FrameXML/
  • GlueXML/

Most interface types are parsed from AST with coarse granularity.

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