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Description
Events
- All
Functions
- Action
- Activity
- Addon
- Auction
- Aura
- Bag (partial)
- Bank
- Battlefield
- Camera
- Channel
- Character
- Chat Window
- Communication
- Crafting
- Cursor
- Debugging
- Enchanting
- Faction
- Frame Management
- Friend
- GM
- Gossip
- Group
- Guild
- Honor
- Ignore
- Inspection
- Instance
- Inventory
- Item
- Item Text
- Key Binding
- Location
- Loot
- Macro
- Map
- Merchant
- Movement
- Pet
- Petition
- Quest (stubbed)
- Raid
- Settings (stubbed)
- Skill
- Spell
- System
- Talent
- Targetting
- Taxi
- Tradeskill
- Trading
- Training
- Unit
- Who
Widgets
- UIObject
- FontInstance: UIObject
- Region: UIObject
- Font: FontInstance
- Frame: Region
- LayeredRegion: Region
- Button: Frame
- ColorSelect: Frame
- EditBox: Frame, FontInstance
- GameTooltip: Frame
- MessageFrame: Frame, FontInstance
- Minimap: Frame
- Model: Frame
- ScrollingMessageFrame: Frame, FontInstance
- ScrollFrame: Frame
- SimpleHTML: Frame
- Slider: Frame
- StatusBar: Frame
- CheckButton: Button
- LootButton: Button
- PlayerModel: Model
- DressUpModel: PlayerModel
- TabardModel: PlayerModel
- FontString: LayeredRegion, FontInstance
- Texture: LayeredRegion
Interface (including constants)
-
FrameXML/
-
GlueXML/
Most interface types are parsed from AST with coarse granularity.
refaim
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