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Current behavior

Simulation with nose_to_tail rockets and tail_to_nose rockets were not identical given correct inputs. If you did this with calisto, this difference was really small, but for rockets with more complex parts (individual fins, generic surfaces...) this became more apparent.

New behavior

The problem came from the initialization of the initial spin angle. The initialization was corrected and a test was created to assert equivalence of both coordinate systems.

Breaking change

  • No

@github-project-automation github-project-automation bot moved this from Backlog to Next Version in LibDev Roadmap Apr 21, 2025
@MateusStano MateusStano self-assigned this Apr 21, 2025
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@Gui-FernandesBR Gui-FernandesBR left a comment

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LGTM

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should be "fixed"

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codecov bot commented Apr 22, 2025

Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 79.79%. Comparing base (4df0b38) to head (4450829).
Report is 9 commits behind head on develop.

Additional details and impacted files
@@             Coverage Diff             @@
##           develop     #809      +/-   ##
===========================================
+ Coverage    79.11%   79.79%   +0.67%     
===========================================
  Files           96       97       +1     
  Lines        11575    11899     +324     
===========================================
+ Hits          9158     9495     +337     
+ Misses        2417     2404      -13     

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@MateusStano MateusStano merged commit d43a06b into develop Apr 22, 2025
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@MateusStano MateusStano deleted the bug/inverted-rocket branch April 22, 2025 12:50
@github-project-automation github-project-automation bot moved this from Next Version to Closed in LibDev Roadmap Apr 22, 2025
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3 participants