Closed
Description
The replay
operators and ReplaySubject
should respect backpressure for the downstream while replaying back. Depending on the variant of replay
(such as unbounded buffering) it could support it even in multicast mode. For the variants that don't do unbounded buffering, then once it finishes replying the cached values, then it can no longer support backpressure (due to multicasting), but it's still good to support it during replay, as that can be a very rapid firehose whereas it could be quite slow once caught up.