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It would be nice to have automated and repeatable benchmarks in hematite. I see two ways of accomplishing this, and it might be nice to have both:
- Abstract the render loop into functions and then call these functions inside some standard
#[bench]
tests. This method is limited by the simplicity of the Bencher API, but it can still be useful. - Have a benchmark mode similar to many games that records statistics while the camera goes through a predefined path.